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Old 11/22/2012, 03:04 pm   #254
Evinshir
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Join Date: Aug 2012
Posts: 61
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Quote:
Originally Posted by dx1 View Post
From a roleplayer's pov: You'd rather stand by and watch some nsc do the work instead of let your own character do it and feel the suspense?
Actually.. Yes. Because I've built relationships with these characters and don't want to see them die. Isn't that kind of the whole point that it's important that characters lives are at risk?

Quote:
Crossing that sign with only one hand to grip is trivial. You never climbed a ladder with a power drill in your hand? Okay, maybe you did not. But I bet it was not because of you held it between your teeth.
Actually losing your arm effects your balance. The human body is designed to operate a particular way and amputees have to spend a lot of time learning to reset their balance to account for lost limbs.

So crossing a ladder just moments after losing your arm? Not really smart. Especially when you have four more able bodied people standing right next to you.

Quote:
This TWD is interactive entertainment and the script respects that. Thanks for that. What works in novels won't work on stage won't work on screen won't work in dance performances won't work in video games.
My point is that the script *doesn't* respect that. It tries to trick you into thinking it's being interactive, but when the plot doesn't change and none of your actions actually carry a narrative impact... then it might as well have just been a book, film, play or other more linear non-interactive experience.
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