Originally Posted by Evinshir
My only complaint about the ending was that it was the same regardless of any of the supposedly permanently impacting decisions made throughout the game. TTG promised that the decisions you made would have a long lasting impact that would mean my story would feel different from others. But if the end is the same, that's impossible.
Having said that - I felt that the ending was very suitable for the story. It was well done. I just wish that the deaths of characters like Kenny and Ben weren't written in stone because it just made things feel like the story wasn't really being tailored to my personal choices in the game.
ME3, on the other hand, was an objectively bad ending. It was crappy writing and a truly sloppy eleventh hour plot twist for the sake of having an ending that was incongruous with the rest of the series. Not ONLY that, but the ending was crammed with numerous faults which is why it was so widely panned by players.
TWD, on the other hand, is a case where most people agree what we did get was excellent, they just wish that the "your choices will make your experience different from other players" had been delivered on with a bit more than what some felt was just lip service.
Definition of Tailoring:
Adapting requirements or specification to the current of operational needs through deletion, modification, and/or supplementation, without deviating from a norm.