"Some may prefer to call what the Walking Dead does with its plot “cheating”, but in fact all art involves the creation of something out of nothing. And thus all art is – from this perspective – illusion. The trick is in constructing your meaningful story so that the audience can’t see the strings. Or – even better – so that its impact is emotionally powerful enough that they stop caring that there are strings. The Walking Dead is a great game (and in my view a great work of art) because by the time you see the strings, it has you by the throat"
The article is dead on and it is why I love the game so much. Its draws you in. Even though you know that it will send the same no matter what you do, it does not at the same time. Who is with you through the story, who has your back, who will leave you to die if you can't save yourself. Is so much more powerful to me playing this game then if everyone gets the same ending. Its not the destination but the journey.