Originally Posted by Textbook
I think this is a good idea.
I think a whole season could be based around heading north. I think if you went far north enough, walkers would freeze up and not be a problem. However, you'd have the elements and other refugees to deal with...
At first, moving north seems like an excellent idea. Corpsescicles! Then like you said, the vast majority of modern people would have little to no luck surviving in the north during the winter.
It would definitely give that false hope that TWD is famous for.