Thread: 2012 VGA's
View Single Post
Old 12/08/2012, 10:10 pm   #112
RingmasterJ5
GROUP OF MISSLE BOMB
 
RingmasterJ5's Avatar
 
Join Date: Mar 2008
Location: ELF'S WORLD
Posts: 1,278
Default

Quote:
Originally Posted by thestalkinghead View Post
TWD is not a puzzle game, i to enjoy the old school point and click adventure games, but that is not what TWD is, the "challenge" in the game is the moral choices made and the personal relationships that can be formed by the choices you make and the things you say, if there were hard puzzles in TWD it would break the reality that is created by the brilliant story telling and acting that the game has, and also some arbitrary choice at the end of the game of red, blue or green would just ruin it, in my opinion that isn't what "choose your own ending" should mean, if you are going to affect the ending it should be multiple choices throughout the game that change it, not one choice at the end.
Yes, I see that. What I'm trying to say is that TTG pretty much made a visual choose-your-own-adventure novel and got more money than ever compared to any of their original adventure games. Why would they want to go back to Sam and Max or something when they can make twice as much money with TWD?
__________________
Fan of Pokemon? Go watch this hilarious LP of the worst translation of anything ever, aka Pokemon: Vietnamese Crystal.
RingmasterJ5 is offline   Reply With Quote