Quote:
Originally Posted by exo
I don't know if it was BT's offer of QFI (which any self respecting ass in this forum should have already bought by now - we are talking like $15 people), but holy hell, where did all these TT fan's come from? When The Walking Dead released, did they flood out of that forum and look for new bandwagons to jump on?
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Well, speaking for myself, I've been following Telltale for a long time. I just didn't bother posting on the forums before
The Walking Dead. I don't post on a lot of internet forums in general. I started with TWD because (A) I found myself with more time on my hands when I started playing it and (B) it's unlike previous Telltale titles in being the sort of story that really encourages discussion and debate.
More to the point, so what if people are just jumping on because of
The Walking Dead? Isn't it a good thing that more people are getting interested in adventure games? This is the kind of attitude that's kept the genre marginalized for the last fifteen years. Any time someone new comes along who hasn't played an outdated game from the '80s, there are too many fans who just say, "you're not allowed in our secret clubhouse."
Quote:
Originally Posted by exo
TT can't make a good KQ game based on *anything* they have previously released
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That's insane. Telltale has built its whole company on licensed games. Including the revival of series from LucasArts' golden age of adventure games like
Sam & Max and
Monkey Island. And, while
The Walking Dead is an obvious exception, most of their games have been based on light-hearted fantasy worlds, just like
King's Quest is. Frankly, I can't think of any game developer in the industry today that would be a more perfect fit for a new
King's Quest game.
Quote:
Originally Posted by exo
KQ 8 *IS* a numbered sequel in the KQ universe, not a spin-off, not an unofficial game, etc
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It's actually *NOT* a numbered sequel. The official title is
King's Quest: Mask of Eternity, not
King's Quest 8. But I take it that your point is that MoE is official KQ canon. Which is, sadly, true. I really wish we could all just pretend it never happened. But for now, we have to assume that MoE is actually canonical.
Quote:
Originally Posted by exo
The episodic style is not good for a game in the vein of KQ, which relies on large, open-ended worlds, and exploration (not 3 screens, 2 interactive characters, and 5 puzzles)
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The same could have been said of
Monkey Island, and yet it made the transition to episodic games just fine. Just because the series has traditionally had longer stories in a time when game developers were willing to invest bigger budgets in adventure games is no reason to think it can't be made episodic. Frankly, "3 screens, 2 interactive characters, and 5 puzzles" sounds to me like a far more entertaining adventure game than
Mask of Eternity.
Quote:
Originally Posted by exo
It really doesn't matter if they reboot it, if it is episodic, or anything else above. Because if they somehow DO manage to release this game, it will fail in the eyes of 95% of the KQ fans here anyways.
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There's a good chance that that's true. Which is sad. But unfortunately, there are a lot of fans who are so stuck in the past they can't enjoy a new game that isn't riddled with the kinds of horrible design flaws most of us were glad to leave behind decades ago but are now, for some reason, remembered fondly based purely on nostalgia. The way I see it, that's their loss. The rest of us will enjoy experiencing a classic
King's Quest tale without the frustration of dying every five minutes because there was a pixel we missed five hours earlier in the game.