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Old 01/15/2013, 08:36 am   #15
Jennifer  Community Moderator
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Quote:
Originally Posted by MtnPeak View Post
As a longtime King's Quest fan, I resent the notion that I ought to be "thankful" that interactive movie maker Telltale has acquired or leased what could be exclusive rights to KQ.
Telltale's released quite a few sequels to classic adventure games that were made in the classic adventure game style themselves (check out the Sam & Max series and Tales of Monkey Island for examples).

Quote:
Originally Posted by MtnPeak View Post
When the Telltale KQ project was announced, we were promised more details about the game after a few months. Instead, all we got was a story about an apparently-for-show offer to Roberta Williams (OF COURSE Telltale knew she wouldn't accept) to co-design the game. They just wanted to be able to say that the offer was made, and that they received advice from her. And that was almost 2 years ago. Beyond that, we haven't gotten anything. Not one word.
The offer was definitely not just for show. They brought Ron Gilbert, the creator of Monkey Island in for Tales of Monkey Island, and he had a large hand in the initial story design process. The darker tone of the game and the evolution of the characters (such as the Voodoo Lady) have a lot to do with Ron's input.

Quote:
Originally Posted by MtnPeak View Post
Telltale has been moving away from adventure gaming elements (not that they ever were a paragon of designing epic quests full of exploration and challenging puzzles, anyway) and towards interactive movies. So, even if Telltale does develop a KQ, it seems likely that the product will be more like their more interactive movie-style recent releases.
I wouldn't necessarily say that they're moving away from traditional adventure games. The last few haven't been, but that doesn't mean all of their games will be in this style. Telltale's been mixing up classic point and clicks with more casual adventure games since their inception (for example, the CSI games and Puzzle Agent), so there's no reason to think that they still won't be releasing classic adventure games based on their history. Hector was one of the five games announced by Telltale at their 2011 press event, and it was a traditional point-and-click adventure game.
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Last edited by Jennifer; 01/15/2013 at 08:50 am.
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