Realistic as in it looked like a real forest, down to the "gritty" sand and pine needles. Dirt paths, etc. Humans characters are less deformed and more natural looking. The old woodcutter and wife isn't just poor, the wife is sick and near death. There is more people living in the castle and not just the King. It had guards, a doctor, and lords and ladies.
The witch's house in a dark and dirty forest. The house itself looks dark and filthy inside.
Many of the deaths are a bit more violent than they originally were.
Places in general where people or races live actually look more "lived-in".
The forest seems far more dangerous and forbidding. Monsters & wizards can attack from almost anywhere.
As for "gritty" it's a very simple term with simple definitions. It has ties back to old West in language.
adj. gritˇtiˇer, gritˇtiˇest
1. Containing, covered with, or resembling grit.
2. Showing resolution and fortitude; plucky: a gritty decision.
Grittiˇness first has to do with sand/dust/dirt. Art style fits this compared to the first as nearly everything has a much more dirty, lived-in, decayed and eroded look.
Second definition has to do with courage.
To take from an old west term "true grit" or "he has grit" otherwise "he has sand" which meant "courage" or "balls".
Graham in the original the stakes were not as defined. The kingdom didn't look like it was in decay to extent that remake portrays it. It's not nearly as under siege by bad guys. The remake ups the ante and increases the threat level and dangers. Graham's adventure seems to require more courage. He comes out portrayed more heroic because of it.
KQ8 Law: As an online discussion references or discussing KQ8 grows longer, the probability of a comparison involving it not being a KQ game or not part of the KQ series approaches 1.
Last edited by BagginsKQ; 01/15/2013 at 11:42 pm.