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Old 02/10/2013, 08:18 am   #25
dee23
Senior Member
 
Join Date: May 2012
Posts: 286
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Quote:
Originally Posted by Milosuperspesh View Post
all this violence sounds familiar..

larry...

ben...

the saint johns...

duck ??

oh wait some people wimped out when faced with the moral choice and saved/spared them...

most likely being old and mostly weak they attempted to survive at sea but their supplies ran out and upon trying to get more on land where caught by walkers and are now dead..
I didn't kill the saint john's brothers,help Kenny kill Larry or kill Ben in my original play through. I don't see how it's wimping out though. Can you honestly say that Danny would have suffered more if Lee killed him in the barn than he did when Lee left him. He was left with a wound caused by Lilly, in my game and a broken ankle caused by the bear trap. He can't get up and walkers will come in and devour him slowly because Lee sabotaged the electric fence. As for Andy he was nearly beaten to death by Lee in my play through, then he had the emotional heart ache of knowing that his mother was killed and was left to believe his younger brother was killed by me as well. He can hardly walk and zombie's are about to overrun the dairy. If you kill him he suffers less. He dies quickly.

Killing Larry achieves nothing other than bonding you with Kenny, in fact he was killed because of Kenny's fear of him coming back, so trying to revive him shows more courage.

Killing Ben is unnecessary, he is so accident prone that his death is inevitable. Even when I didn't save him in my second play through I didn't drop him either I just took too long to shoot the zombie behind him so he got dragged down the shaft without be having to drop him. Why have blood on your hands if you don't need to? All of these people die any way. It's seems pretty twisted to want to have a hand in their deaths if they are going to die any way. When I play a game like GTA I don't just walk around shooting people for no reason other than because I can. I kill if I think I need to unless i'm playing the role of a villain.

When I played the game a lot of my decisions were inspired by my memories of what Rick did in similar situations so the game would play out more like my experience of the comics. When Rick battered Thomas he stopped when his group encouraged him to stop, I waited for Carly to stop me before I stopped punching Andy. I didn't think the game would let me kill him just by punching him so I beat him until I was encouraged to stop. Rick tried to preserve life even when it would have been easier not to, particularly earlier on in his journey. Lee was only 3 months in the ZA and those 3 months were spent in the safety of the motor inn, not on the road, so he should still have his humanity and feel uncomfortable killing.
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