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Originally Posted by Chyron8472
Something about the difference in detail between the background and the sprites just doesn't look quite right to me.
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I agree and think some of the backgrounds could be brought up to the same standard they themselves set in KQ3 Redux. Look, I'm a big Himalaya fan and certainly don't want to come off like nitpicking either, but I also want them to hear feedback that is given in the interest of seeing the game be the best it can be.
Here's what artist John Paul Selwood said in a comment on the Kickstarter page:
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Thanks so much for the support everyone! Adventure fans are truly the best fans ever. I've read a few comments concerning how the backgrounds mesh with the characters, and I will note these concerns for the remaining duration of development. One of the things the success of this Kickstarter will bring with it, is an increased opportunity for me to revisit areas of the game that could use improvement. Once the remaining background art pieces are finished, I can go back and re-edit older backgrounds, and even add additional environmental animations.
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I think this is the same artist who did amazing work on some of the KQ3 Redux backgrounds. I may be wrong, but it sounds like he was brought on board with Mage's after some background art had already been done. Given this, it appear that, if time and budget permit (and Selwood seems to suggest that merely reaching their initial funding goal will be sufficient in this regard), he will be sprucing up and polishing existing backgrounds. He does great work and seems like the perfect guy for the project.