Quote:
Originally Posted by Jaded X Gamer
The weirder thing is depending on your choices, you can potentially one-eighty as well. I tried to save Larry on my first playthrough but when I got to the alley scene I figured Ben was as good as dead as soon as I saw the metal sticking through him. And it's possible that Clem still being in some sicko's hands was weighing heavy on my mind while at the Dairy Kenny was thinking about what was happening to Duck and Kat at the hands of the St. Johns. So now I was the one who just wanted to finish someone off while Kenny refused to accept that was the only way.
I didn't realize the potential for role reversal in those scenes but now it makes me think the alley was made in part to make you feel how Kenny may have felt about Lee in the meat locker if you tried to revive Larry.
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Hmmm never thought about it that way, I guess when a living person's life, one that you really really care about is on the line, you tend not to give people the benefit of the doubt, still, if the game gave me the choice whether or not to go down to Ben, I still would have went down, because even though (in my opinion) he was a bigger threat to the group than the walkers, bandits, and the damn sicko on the talkie together, he still was one of us, and I would not be able to risk leaving him down there, if not knowing for sure, that he is/was dead.
I'm only wondering if Telltale planned this, to have that potential for role reversal, or if it is a coincidence... I think they planned it.
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The cure is a lie!

(Portal reference)

Oh what I wouldn't do to protect Clementine.
"Got bit, fever hit, world's gone to shit, might as well quit."
"We were STARVING, and it was COLD!" - "so
MY FAMILY STARVED IN THE COLD!"
"Thou shall not fear the terror by night, nor the arrow that flies by day, nor the pestillence, that walketh darkness, nor the destruction, that wastes noon day." - Hershel Greene