Originally Posted by Seg
I forgot to also note that we increased the minimum version of DirectX to 9.0c rev 27 - 29. What I suspect is that Wine hasn't been updated to support these later revisions.
Pulling this out of a hat and likely wrong to why Wine is acting different. That is the tech difference with Strong Bad and the rest of the others.
But then why would audio work fine when pretending to be XP and not Vista? As I mentioned in the previous thread, when running in Vista compat mode, it attempted to access an OLE object that, according to the research I did, was related to volume controls (I *think* per-app volume control, one of the new features in Vista), and after doing that, audio didn't work; it doesn't do that in XP compat mode, and audio plays perfectly. I think it's something in the sound engine you're using in the new game executables - just my own guess based on past experience.