Quote:
Originally Posted by Seg
I forgot to also note that we increased the minimum version of DirectX to 9.0c rev 27 - 29. What I suspect is that Wine hasn't been updated to support these later revisions.
Pulling this out of a hat and likely wrong to why Wine is acting different. That is the tech difference with Strong Bad and the rest of the others.
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But then why would audio work fine when pretending to be XP and not Vista? As I mentioned in the previous thread, when running in Vista compat mode, it attempted to access an OLE object that, according to the research I did, was related to volume controls (I *think* per-app volume control, one of the new features in Vista), and after doing that, audio didn't work; it doesn't do that in XP compat mode, and audio plays perfectly. I think it's something in the sound engine you're using in the new game executables - just my own guess based on past experience.