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Old 03/29/2005, 05:49 am   #6
Steve2000
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Join Date: Oct 2006
Location: San Francisco
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I don't care what you call it - what I can't stand is when the only way to beat a game is by being the fastest "button masher." Action elements were always a part of the old Sierra games (Roger Wilco navigating the Kerona desert in SQ1 for example), but the action elements cannot become the only part of a game. And, you can always go back and try again an infinite number of times unlike some action games with a certain number of "lives" before you have to restart the level. The way I always looked at it was if it doesn't require a gamepad then it is fine with me. As soon as you need to have a joystick or gamepad to make the game playable it has left the realm of adventure and crossed completely into action.
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