Yeah, the extras were awesome this time around... cool thing is that most of them could be done in extended play as well (always a crowd pleaser) and the sheer amount of other goodies and easter eggs like The dream office really made up for the something that the game itself lacked...
No idea what, but the game/story itself was kinda missing something... Maybe it was too easy, I dunno. But the length was awesome, and so were the extras.
I am starting to think that the episode should have been more than just "all Dangeresque 3" I think it could have used a setup, or exhibition act to balance some of it... Playing Dangeresque through most of the episode really got tiring by the end of it.
iI'll bet you planned on reading this to gain an obscure revelation about something arbitrary... but no, there is never anything interesting in the fine print... other than big words