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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

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Old 06/01/2009, 10:35 am   #1
neilka
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Default Please increase the sound quality for voices

As has been noted in several threads of yore, the sound quality used for voices in past Telltale releases has been lower than some people would like. The voices sound overcompressed and clipped, which is especially evident when a character says the letter "s".

(To head this off at the pass - I realise that some people either don't notice or don't care about this problem, in which case forget you ever read this thread and don't try listening for it!)

With Dominic Armato back on board, it'd be an extraordinary shame for the voices to fall victim to the same problem again. So I beseech you Telltale, please increase the amount of data allocated to voices this time around so that Guybrush's esses (and other letters) can ring out across the Caribbean with the clarity they deserve.

Thank you!
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Old 06/01/2009, 12:01 pm   #2
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I heartily concur. I don't know what you're using for compressing speech, but please please please use Ogg Vorbis at at least quality 4 over whatever you've been using - at least for the DVD edition.

Pretty please? Pretty please with ol' Murray on top?

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Old 06/01/2009, 12:47 pm   #3
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I heard about AAC+ for voice... but truely... I won't complain, and I'm sure no one would, if you just let download a "deluxe" patch for those who care about sound (and there is many of them, it's far from being the first thread about that). I've already changed the sound files for sam&max to try the french version, and it worked, so I suppose it's possible.
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Old 06/01/2009, 01:12 pm   #4
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I second this request. The sound quality on previous TT games has ranged from OK to appalling depending on the character and their lines. At the very least offer a downloadable patch.
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Old 06/01/2009, 09:12 pm   #5
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I've had no issues in the past, but I'm always in favour of increasing it for those who have had problems, even if it means a bigger download.
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Old 06/01/2009, 09:16 pm   #6
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People request this with every game but they never do...

Maybe they do increase the audio quality, but they just forget to turn off the air conditioning in the studio
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Old 06/01/2009, 09:18 pm   #7
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Quote:
Originally Posted by Pirateguybrush View Post
I've had no issues in the past, but I'm always in favour of increasing it for those who have had problems, even if it means a bigger download.
Good to know I'm not the only one who's never noticed these problems.
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Old 06/01/2009, 10:01 pm   #8
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Oh and they have Michael Land on board as well!

Huurrraaaaaaaaaaa! *<(:O)

Last edited by taumel; 06/01/2009 at 10:17 pm.
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Old 06/02/2009, 01:45 am   #9
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good call.

it was really cool having this as a surprise, but unfortunately it means telltale really didn't seem to consult with fans at all. now we just have to hope they got it right. i think especially in the case of a game like monkey island, where fans know it just as deeply as the creators at this point, a lot of phenomenal ideas could've been sparked by a little public discussion.
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Old 06/02/2009, 02:25 am   #10
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Also agree with increasing the sound quality, an extra 50mb or so per episode isn't going to hurt anyone. When a game made over 10 years ago has better sound quality than today's versions even though they didn't have MP3s back then to compress it 10x fold you know something is seriously wrong

96/128kb quality is perfectly acceptable for voices that may involve sudden screaming/high pitch voices
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Old 06/02/2009, 03:01 am   #11
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YES, I cringe every time a character says an "s" in S&M and W&G.
The best solution I have is to use my old cheap speakers, that way everything sounds like crap and you don't hear the difference :P

But yeah, please use a better codec/quality setting for the voices this time :-)
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Old 06/02/2009, 04:24 am   #12
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its like with the controls, it just wont happen, this isnt the company that listens to people anymore, because Telltale doesnt need better voice quality, then nobody need it.

Its so amazing, such a small little detail, not even this cant they do

Because for us who has a good sound system, the voice is still very very bad, i must agree.


It is scary that old adventure game voices sound better. But thats Telltale for you :/
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Old 06/02/2009, 04:36 am   #13
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jeez buddy calm down and stop trolling every thread.
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Old 06/02/2009, 04:38 am   #14
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This has annoyed me as well. Seriously, people don't have that low bandwidths anymore, a few more megabytes to fix the sound quality won't hurt anyone. With a good audio coder you don't need super high bitrates to get good quality reproduction of human speech. For a very small amount of effort on Telltale's part, the audio quality can be highly improved.
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Old 06/02/2009, 04:40 am   #15
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Quote:
Originally Posted by RMJ1984 View Post
its like with the controls, it just wont happen, this isnt the company that listens to people anymore, because Telltale doesnt need better voice quality, then nobody need it.
How appropriate, you fight like a cow.

Really guys, come on now. I try to stay out of these kinds of threads as much as possible, but this is really getting mental. We're on a forum of a company discussing the new Monkey Island. Monkey Island! Do you really believe this is a game made by some evil corporation looking for ways to take your money and ruin your life? The fact that this game even exists is fanservice to the extreme. Let's not forget that Telltale still isn't this mega-corporation with unlimited staff, time and money. They're a small company releasing games that only exist because of their, and our, love for them. The fact that they're not doing everything every fan is shouting for doesn't mean that they're not listening. I really don't understand why this needs to be explained over and over. I really pity those that can't get over these silly little things and just try to enjoy the games. They're a labour of love, and I'm extremely happy to see this day. I feel like I'm 12 again, playing the Curse of Monkey Island-demo for the first time. Brilliant.

It's the year 2009, and we're playing more adventure games then ever. It's bloody Monkey Island. In 2009.
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Old 06/02/2009, 07:20 am   #16
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Just adding my thumbs up to this thread, more than sam and max, more than strongbad, monkey island deserves top quality speech.
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Old 06/02/2009, 07:57 am   #17
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Default Yes, please!

The speech compression is the one thing that makes previous Telltale releases seem less than 100% polished. I would LOVE to see this rectified in Tales of Monkey Island.

That being said... this is very exciting news! Nice going, guys!
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Old 06/02/2009, 10:12 am   #18
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Quote:
Originally Posted by backslash View Post
Also agree with increasing the sound quality, an extra 50mb or so per episode isn't going to hurt anyone.
The games can only be up to 40MB (WiiWare limit). It'd have to be as a patch or something.
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Old 06/02/2009, 10:14 am   #19
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Originally Posted by turingmachine604 View Post
The games can only be up to 40MB (WiiWare limit). It'd have to be as a patch or something.
The actual files on Wii are different from the files on PC. They could easily have the PC version use higher quality audio than the Wii version.
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Old 06/02/2009, 10:30 am   #20
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Quote:
Originally Posted by LuigiHann View Post
The actual files on Wii are different from the files on PC. They could easily have the PC version use higher quality audio than the Wii version.
Correct, and the installers for the PC episodes of Strong Bad (Telltale's other game series on WiiWare) are already twice the size of the WiiWare limit.
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