@RockNRoll: yeah, they forgot the real deal!

Ok, I've (painfully) accepted the fact that adventures became easier and easier, but it's nice to see people that miss that kind of contest! The best solution, imo, would be same difficulty as before, but with an intelligent hint system which would help impatient players (I'd never use it, I love being stuck and think for a while

). Pixel hunting was annoying sometimes, anyway.
Oh, nice nick!
@turingmachine604: yes, it wasn't sporadic to pick up objects that were totally useless and to think "NOW WHAT THE F@#k am I gonna do with this crap?!?!?".
Good ol' times

Oh, nice nerdy nick, you too! Makes me think of my Formal Languages exam.