I'll leave you alone on Escape From Monkey Island *booming voice*
FOR NOW. Mwahahaha. What I really have questions about are the Sam and Max series.
On Hit the Road.
1. How much creative input did you have on the game?
2. What's your favorite puzzle?
3. Any interesting or funny stories about the production of the game? Where did the idea for the Andy Griffith/Don Knotts twin come from? I always wondered how you guys got this idea.
4. What made you switch to that interface instead of the old SCUMM interface?
On Freelance Police (yep, I have to grill you on it. whether you answer me is a different story.)
1. With you guys and Lucas finally in good terms again, do you think you'd consider or rather would LA consider remaking Freelance Police with updated graphics? I know you tried a long while back to obtain the rights again and failed. And if not....that brings me to Question 2.
2. Can you give us any good snippets of some funny moments out of the game?

Or a general idea of what it was going to be about? Or are you constantly finding red beams of light flashing over your forehead every time you're about to type the words Freelance Police?
On you-
What did you think of the new Star Trek movie?
On Tales of Monkey Island-
1. Which game in the series would you compare it the most to?
2. Is the bad guy going to be big mean and scary?
3. Who is your favorite MI character?
4. What was your main goal when writing for the game versus when writing for Escape? Okay, I brought it up once. Did you have a general idea of how it would go in your head when you started out?