Quote:
Originally Posted by hplikelike
It's great for games like SBCG4AP. From what I read, though, the games which require a lot of graphics should stay with other platforms.
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Woooh! Now ToMI is a high performance game, and not a crappy adventure game that should run on machines on integrated graphic cards, or PC that are 4 to 5 years old?
Anyway, the point is it make logical sense to have ToMI on the wii, seeing that it is the biggest console around, and the ability to reach a crowd beyond those who are acquainted with PC games or other high graphic intensive games. Look at the audience Wii is hitting. With a game so accessible to the casual crowd, people who wanted more than just seek-a-hidden object games will seek out for something more, something like ToMI. Being deterred by the technical challenges should not cause TT to shy away from Wii.
In fact, I applaud them to keep the game faithful to the PC game released earlier.