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| General Chat Formerly known as the Yak Space. Formerly for all your yak and yakking needs, now for general chatting. |
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#1 |
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Formula 1 champion
Join Date: Oct 2006
Posts: 160
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http://www.telltalegames.com/company/jobs#wiiguy
If I could somehow replace my Sam n max PC license to the coming Wii one ![]() Great to see youre allready starting something! edit - didnt see this thread http://www.telltalegames.com/forums/...ead.php?t=1970 Last edited by abdallah; 01/27/2007 at 04:54 pm. |
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#2 |
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Telltale Team
Join Date: Mar 2005
Location: San Rafael, CA
Posts: 4,399
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We haven't made any announcements about why we're hiring a Wii developer, and we really really haven't said that we're working on a Sam & Max game for the Wii.
If we do such a thing, you guys will be the first to hear about it, surrounded by 800 gigantic trumpets and probably some cherubs or something, but as of right now, you're talking crazy talk if you're saying things about "replacing your license with the coming Wii one." As cool as that is to think about, don't get too far ahead of real life
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#3 | |
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Senior Member
Join Date: Oct 2006
Posts: 113
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#4 |
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Formerly of the Telltale Team
Join Date: Oct 2006
Location: San Francisco
Posts: 4,485
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We really can't talk about it right now. When there's something to announce, we'll announce it.
Small companies generally don't hire people without a good reason, though.
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#5 |
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My family is made of meat
Join Date: Oct 2006
Posts: 385
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I got it. You're hiring a Wii programmer so you can make sure you don't ACCIDENTLY program a game that's playable on the Wii, thus reassuring your faithful PC adventure gamers that they won't be abandoned. Somehow or other. That's pretty clever, if I do say so myself.
Of course, I have a Wii now, too, so I guess it doesn't matter for me. But if the games are the same, I'll be sticking with the PC version, I think. Personally, pointing with a Wii remote isn't as comfortable and accurate for me as with a mouse. You offer up an entirely new game with a new story exclusive to the Wii, then I'll snatch it up. |
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#6 |
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Senior Member
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I think the Telltale people are creative enough to come up with something original for the Wii, instead of just porting over their PC games. But we'll see. I'll be eagerly looking forward to anything Telltale might put out on the Wii.
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#7 | |
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Matt
Join Date: Nov 2006
Posts: 23
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Pwetty, pwetty please..... |
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#8 |
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Coffee addict
Join Date: Nov 2006
Posts: 621
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Oohhh. Be cool to be a Game tester.
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#9 |
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Matt
Join Date: Nov 2006
Posts: 23
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Would it ever
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#10 |
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Senior Member
Join Date: Oct 2006
Posts: 113
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#11 | |
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Monkey Butler
Join Date: Oct 2006
Posts: 97
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Quote:
__________________
On holiday by mistake. |
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#12 |
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Probably hiding a cow.
Join Date: Oct 2006
Location: Apeldoorn, The Netherlands
Posts: 368
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While we're on the subject: Is TMAP a known and used testing method in the USA? The company made me take a course a few days ago. (Even though I'm not a tester) It's not my cup of tea, I tell you. I'd rather continue developing business applications
![]() --Erwin |
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#13 | |
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Formerly of the Telltale Team
Join Date: Oct 2006
Location: San Francisco
Posts: 4,485
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Quote:
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#14 |
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Probably hiding a cow.
Join Date: Oct 2006
Location: Apeldoorn, The Netherlands
Posts: 368
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That should answer my question :P
--Erwin |
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#16 |
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Awesome.
Join Date: Oct 2006
Posts: 210
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I worked in QA two years ago, and I haven't heard of TMAP either.
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#17 |
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Probably hiding a cow.
Join Date: Oct 2006
Location: Apeldoorn, The Netherlands
Posts: 368
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Yeah, well, I failed the exam and told my manager I'm not going to take it again. Normally we discuss what certificates I'm going to do, which he didn't this time. I never had the desire to test applications, and after this course I'm even more certain about it.
(Emily: That's the one, yes. And it IS boring.) --Erwin |
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#18 |
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Formula 1 champion
Join Date: Oct 2006
Posts: 160
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Looks like my paranoid ramblings reached eurogamer http://www.eurogamer.net/article.php?article_id=72382
My fifteen minutes of fame has finally arrived. They never mentioned my name, but I can almost sense Paris Hilton trying to track me down. |
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