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I just hated that whole game. The writers wanted the commercialization thing to be a witty joke, but it completely killed the pirate adventure theme.
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As far as I see it, the only real pirate adventure themed MI games are MI2 and, to some extent, ToMI (if Chapter 2 stuff will be developed further). All other MI games were more like farce on pirate adventure theme. Not that I don't like them, I love the series, but... let's face it, SoMI is not all that piratey. Guybrush did some misdoings, yes, but it's more like a romantic adventure, and all the pirate stuff that is in there: the three trials, pirates not going out to sea, insult swordfighting, it's all pretty much absurd. MI3 - an island full of ex-pirates playing in theater, working as singing barbers and cooking chicken, an island with a hotel resort, and a damn carnival as some kind of evil pirate scheme (I actually liked how Murray said, in EfMI, that LeChuck probably was embarassed by an evil plot based on rollercoasters, it was pretty ironic), and in MI4 we have a swashbuckling adventure to meet Guybrush's wife lawyers, which even in-game Guybrush thinks is kinda absurd, and a tourist commercionalist from Australia. MI games are mostly making fun of pirate adventures, not are pirate adventures themselves (but MI2 was very much piratey, we'll see about ToMI when the season shall end). Maybe MI4 did go slightly too far, I still enjoyed it and don't see it's atmosphere so different from other MI games. Just my two pieces of eight.