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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

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Old 09/26/2009, 07:12 am   #21
JohanShogun
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A month? for script reading?

I, and everyone here, caught these on the first playthrough.

The first.

There are a dozen QA / playtesters in the credits. Come on, now.
It's actually a lot more work then one might think with fixing scripts/typos etc in games. I've been involved in a few game projects and getting all the grammar, spelling and typos corrected out of the text is a lot of work. Many hours

That said, you don't release something in that state. At least there is no one who coded "you did the wrong thing you retard" every time someone fails, I recall how much fun it was removing all those messages from the code in one of the games..
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Old 09/26/2009, 08:12 am   #22
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English is my worse subject so I'm going to love this game!
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Old 09/28/2009, 06:41 pm   #23
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I know Telltale released the second version of Episode 2 with better voice sound quality... did they fix any of these typos while they were at it?
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Old 09/28/2009, 10:58 pm   #24
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Unfortunately, none. Not even those denounced in this thread.




...

...and "Marquee" instead of "Marquis"...
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Old 10/01/2009, 11:02 pm   #25
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Did I put less attention on subtitles in LotL? Did TTG's QA work this time? I didn't spot a single spelling mistake in this third episode, what about you?
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Old 10/02/2009, 02:38 am   #26
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Quote:
Originally Posted by Vainamoinen View Post
Did I put less attention on subtitles in LotL? Did TTG's QA work this time? I didn't spot a single spelling mistake in this third episode, what about you?
Nope - not one. impressed
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Old 10/02/2009, 03:11 am   #27
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Well i spotted an error in the subtitles once. Can't remember exactly where, but it's there...
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Old 10/02/2009, 03:16 am   #28
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Well the professionals here have eyes too, I'd be impressed if they typed ths subtitles without them. They have a job to do and addressing that on a public forum could very well inspire them to do a better job.
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Old 10/02/2009, 11:40 am   #29
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Me laugh at this form!
Your all crasy!

I personnaly gust turn of the subtytles and never reelly looked at them because its take's me out of the world when I must red.

Haha! I love TellTale... so.... much.... :'D I don't care about typos because you get me new Money Island every month.... :'D And for all those who really care, at least they don't speak like that. Right?
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Old 10/02/2009, 01:22 pm   #30
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Quote:
Originally Posted by MorpheusX View Post
I don't care about typos because you get me new Money Island every month.... :'D And for all those who really care, at least they don't speak like that. Right?
I love Money Island.
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Old 10/02/2009, 03:39 pm   #31
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At Telltale, time is the enemy. In the limited time span of a month, it is difficult to cut and polish a game and have it be perfect. The folks here work VERY hard, and it is always crunch-time around the office, regrettably this leads to mistakes that are not a byproduct of manpower nor oversight.
As a born proofreader, I feel your pain and personally have offered my help as an extra-hand-on-deck to work on the subtitles, so perhaps that will ease the load for next launch to create more cohesive reading.
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Old 10/03/2009, 08:31 pm   #32
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^^ it was much better this time around, thanks

Is there any chance of the ep 2 subtitles being tidied up for the DVD release when you guys have a bit more time?
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Old 10/04/2009, 08:13 am   #33
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I would appreciate it if on the download page it would show the version numbers of the games.
My Screaming Narwal is version 1.0.0.15; Siege is 1.0.0.18; Lair is 1.0.0.19 -- it's shown on the splash screen. I wonder if the current downloads are the same, or newer.
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Old 10/04/2009, 10:37 am   #34
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I was reading them so fast, I didn't notice... Shame on me...
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