Quote:
Originally Posted by Vira
I thought he was great.
But I gotta agree that there are a lot of forgettable supporting characters in TMI. I can't remember most of their names outside of Morgan, Winslow, De Cava, the frat boy trio, and De Singe.
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Should be more than that, anyway? Old games slightly have more characters, okay, but I believe the real reason why one can remember all of them is that old games weren't sliced into 5 different parts. This means, because the game is big enough in itself, there are more puzzles, and more than one puzzle may be around only one character, and this means more interaction with this character. The more talking to this character, the deeper scar it carves into your brain. Also, once you get stuck, because there are more places to go and more possibilities that may solve your problem at the moment, you're forced to talk all the characters in the game you've encountered. It's not like in episodic gaming, for instance, to solve a puzzle in the second episode you don't have to talk to a character in the first episode, and this gives you the chance of forgeting this character after beating the first episode.
It doesn't have to be purely about the quality of the characters, it may also be a quirk of episodic gaming; if you tend to forget the characters in Tales easier than the other games in the franchise.