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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

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Old 01/08/2010, 09:28 am   #1
webman3802
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Default Monkey Island or Bust!

Is anyone else disappointed that in TMI, we never actually WENT to Monkey Island? Other than that, it's one of my favorite games in the series.

(And yes, I know in "LeChuck's Revenge", we didn't technically go to MI, but Dinky Island was connected to MI by the tunnels, so it's pretty close.)
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Old 01/08/2010, 09:31 am   #2
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That place got a little old if you ask me. I wouldn't like Guybrush to go there just for the sake of going there. Instead, they worked on much different, interesting places and this really got me.

I know even the name is Monkey Island and all but...
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Old 01/08/2010, 09:41 am   #3
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I do find it a little off that the name is "Tales of MONKEY ISLAND" but MI is not involved except through random jokes/refferences...

But Other than that it doesnt really matter... and it does keep continuity...
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Old 01/08/2010, 10:06 am   #4
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As the games went on, Monkey Island got more and more, well, deserted. Thanks to Escape, The Monkey head is gone, The Monkeys left, the Island got a lot smaller and Hermen no longer exists. Thanks to Curse, the Cannibals are gone, although the Island was still huge.

There is nothing left on the Island that made it interesting in the first game, all the identity it had is now gone, faded memories of the past leaving just a huge Island of nothing. The Underworld of Hell and the Catacombs have vanished and were written out in Escape, no, there is no point in going there. LeChuck only sent Guybrush there so he couldn't escape, but Guybrush has got off the Island multiple times.
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Old 01/08/2010, 10:51 am   #5
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I was extremely disappointed in the fact that Monkey Island wasnt involved in the game at all. I think Monkey Island should definitely be a part of every installment to the series!

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There is nothing left on the Island that made it interesting in the first game, all the identity it had is now gone, faded memories of the past leaving just a huge Island of nothing. The Underworld of Hell and the Catacombs have vanished and were written out in Escape, no, there is no point in going there.
Why do you think Monkey Island is empty nowadays? All kinds of stuff could have appeared in there. For example, did SMI have lava rollercoasters or Church of LeChuck? Answer is no, they did not.
And since people say a lot of time has passed since EFMI and as the beginning of the Screaming Narwhal shows there have been some great adventures in between, it would be very, very unlikely that Monkey Island would be "empty".
Who knows what LeChuck could have done or created in Monkey Island (maybe its full of Killer Walruses). And it would be easy to come up with a reason for Guybrush to go to Monkey Island, even if it turned out to be empty (which I seriously doubt).
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Old 01/08/2010, 11:20 am   #6
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Just because the series is named after Monkey Island doesn't mean it has to be a main point of each game. If it was called "The adventures of Guybrush" then we would all have forgotten about Monkey Island and nobody would care if it was in the game. The content of the game shouldn't be dictated by the title.
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Old 01/08/2010, 11:51 am   #7
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Surprisingly not. I applaud it as one of Telltale's many bold moves concerning the series. The last thing a 20-year old franchise needs is stale retreads. For me, ToMI was exactly what the doctor ordered: true to the spirit and creatively risky.
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Old 01/08/2010, 11:56 am   #8
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Whilst a trip to Monkey Island would have been nice, the amount of new stuff they would have to add would mean they would be just as well creating a whole new Island.
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Old 01/08/2010, 12:21 pm   #9
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How about a follow-up question:

Assuming there are future installments in the series, would you like to see a return to MI (maybe Return to Monkey Island?!)? From past experience, it's obviously a nexus of voodoo and ancient monkey rituals. I half-expected one of the fissures in the crossroads to lead there.
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Old 01/08/2010, 12:40 pm   #10
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It would have to take some very creative writing to get out the hole that Escape created, I'd love to go back to Monkey Island but only if it still had the Monkey Head and the Underground Catacombs. Without at least them, it doesn't feel like Monkey Island, then again, I suppose a quick write off:

"What!? The Giant Monkey Head, but I though.."
"It's returned!"
"but ho.."
"Voodoo spirits Guybrush, they work in Mysterious Ways"
"But..."
"I sense the Catacombs have also returned as they only appear once every Ten Years"
"..Oh that's very Flying Dutchman!"
"GO GUYBRUSH, WE MUST RETURN TO MONKEY ISLAND BEFORE THE MUSHROOMS OF HELLS REVIVE LeCHUCK!"
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Old 01/08/2010, 01:26 pm   #11
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Quote:
Originally Posted by Ash735 View Post
It would have to take some very creative writing to get out the hole that Escape created, I'd love to go back to Monkey Island but only if it still had the Monkey Head and the Underground Catacombs. Without at least them, it doesn't feel like Monkey Island, then again, I suppose a quick write off:

"What!? The Giant Monkey Head, but I though.."
"It's returned!"
"but ho.."
"Voodoo spirits Guybrush, they work in Mysterious Ways"
"But..."
"I sense the Catacombs have also returned as they only appear once every Ten Years"
"..Oh that's very Flying Dutchman!"
"GO GUYBRUSH, WE MUST RETURN TO MONKEY ISLAND BEFORE THE MUSHROOMS OF HELLS REVIVE LeCHUCK!"
There you go! Problem solved! Lets go to Monkey Islaaaand!!!

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Originally Posted by Fealiks View Post
Just because the series is named after Monkey Island doesn't mean it has to be a main point of each game.
I said part, not main point.
Quote:
Originally Posted by Otis View Post
I think Monkey Island should definitely be a part of every installment to the series!
Quote:
Originally Posted by Fealiks View Post
The content of the game shouldn't be dictated by the title.
Certainly the game should not be dictated by the title. I agree.

Quote:
Originally Posted by Fealiks View Post
If it was called "The adventures of Guybrush" then we would all have forgotten about Monkey Island and nobody would care if it was in the game.
True. But it isnt. It is called Tales of Monkey Island and thus Monkey Island plays a significant role in the series.

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Originally Posted by webman3802 View Post
Assuming there are future installments in the series, would you like to see a return to MI (maybe Return to Monkey Island?!)?
YES
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Old 01/08/2010, 01:49 pm   #12
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Yeah, I feel that TOMI didn't need Monkey Island, but I would love to see the island in any future games.

And saying that the island is empty/overdone/whatever is pointless. It's Monkey Island. ANYTHING is possible.
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Old 01/08/2010, 03:22 pm   #13
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Quote:
Originally Posted by adventureaddict View Post
Yeah, I feel that TOMI didn't need Monkey Island, but I would love to see the island in any future games.

And saying that the island is empty/overdone/whatever is pointless. It's Monkey Island. ANYTHING is possible.
Including, but not limited to:
-Vanished
-Destroyed
-Nothing at all
(I vote: Nothing at all, I prefer NEW things, there's enough fan service in ToMI already)

But in gaming anything can happen like
-A Recap/Flashback (to show some important plot point)
-Going back in time (through Voodoo, not a DeLorean!)
-A Reset of sorts (like: "somehow the island begins to recover", "a mysterious emanation of mystical voodoo restored the island to it's former glory")

Here's a thought: Maybe a puzzle requires Guybrush to get back to the island and, do something (in the past) the allows SoMI or another game to happen (like putting an item or maybe triggering an event)
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Old 01/08/2010, 03:38 pm   #14
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Quote:
Originally Posted by webman3802 View Post
Is anyone else disappointed that in TMI, we never actually WENT to Monkey Island? Other than that, it's one of my favorite games in the series.

(And yes, I know in "LeChuck's Revenge", we didn't technically go to MI, but Dinky Island was connected to MI by the tunnels, so it's pretty close.)
Technically, by music and construction, the Crossroads have some sort of relation to the Dinky Island tunnels. The music in the Crossroads is very VERY eerily similar to the music in the Dinky Island tunnels. Probably a coincidence, but I think they're connected.
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Old 01/08/2010, 04:04 pm   #15
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I'd be perfectly happy to never go to Monkey Island again in future games. I mean, if it winds up growing organically into the plot, fine. But there's no need to try to shoehorn it into the plot just for the sake of having it. MI2 didn't need it (the Dinky Island = sub-island of Monkey Island was a retcon) and neither did ToMI.
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Old 01/08/2010, 05:02 pm   #16
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Quote:
Originally Posted by jmm View Post
Here's a thought: Maybe a puzzle requires Guybrush to get back to the island and, do something (in the past) the allows SoMI or another game to happen (like putting an item or maybe triggering an event)
I would love this. Time travelly stuff like this is awesome.
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Old 01/09/2010, 08:02 am   #17
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Why does it even matter if you're on Monkey Island or not? It wasn't in MI2 (until CMI), it was only in CMI in an incredibly restricted and short section of the game, and if they hadn't said it was Monkey Island no one would have assumed that it was, and it felt forced and pointless in EMI.
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Old 01/09/2010, 10:34 am   #18
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Couldn't care less.

Think up the chest in Chapter 5 is located on Monkey Island if you crave for MI to be in the game. No-one ever told you otherwise... DONE!
Did it make you like the game so so SO much more now you know where that was?
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Old 01/09/2010, 10:09 pm   #19
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Quote:
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Couldn't care less.

Think up the chest in Chapter 5 is located on Monkey Island if you crave for MI to be in the game. No-one ever told you otherwise... DONE!
Did it make you like the game so so SO much more now you know where that was?
Heh ... great idea! I'd just assumed that screen was somewhere on Flotsam Island, but hey -- Monkey Island works, too!
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Old 01/10/2010, 01:50 am   #20
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SMI: Monkey Island was amusing place with interesting puzzles and characters.

LCR: Like others said, Monkey Island was retconned to the game in CMI. Dinky Island and the tunnels had different feel than the Monkey Island of the first game.

CMI: The Carnival of the Damned was worst part of the game. Other islands were a lot more amusing.

EMI: Monkey Island was relatively all right (except that Monkey Kombat stuff and giant robot), but less amusing than in the first game.

I don't miss Monkey Island, although if they can come up with something which fits to plot, then I have nothing against visiting there. But the proble is that Herman and the Cannibals are gone (and so are the monkeys, which is actually a good thing. Because I don't want to see more Monkey Kombat). Rasputin (who was kind of amusing) may still be there. So we have empty village, empty hermit's shed and hole on the ground where giant monkey head used to be. That doesn't sound very amusing.
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