You know, the title Tales of Monkey Island doesn't really say anything about the plot, like the other games do. In the Secret of Monkey Island, you go on a journey to find Monkey Island and its secret (well, you manage one of the two). In MI2: LeChuck's Revenge, a big part of the plot lies on LeChuck wanting to get revenge. In Curse of Monkey Island, you give a cursed engagement ring to Elaine (well that turned out to be a golden moment). In Escape, well, you end up having to Escape from Monkey Island.
I Tales you end up.... er... uhm... hmmm. Yup. Something's not right here. So Telltale, did you choose that title because it sounded cool? Or was it perhaps because it was supposed to, you know, have more than one season and you thought it would be a good idea to collect all the episodic Monkey Island stories under one banner?