I don’t see what you find so fantastic in EfMI’s soundtrack, I listened to it again after reading your post and well… for me it’s juste like Tales. Synthetic. Ok, but cleaned up of any human touch.
Music in adventure games are very important.
Some masterpieces to me…
The Enlightened Florist, from Grim Fandango (Peter McConnell)
Clockwise Operetta, from Machinarium (Tomas Dvorak)
The Office, from Sam&Max Seasons (Jared Emerson-Johnson)
And of course
Mocking the Voodoo, from Curse of Monkey Island
Michael Land has never been better, this tune is just insanely good. And far away from what you can hear in the last two MI branded games.
What they all have in common, is an analogic feeling, harmonics, rubbed strings, air pulled, scratches… Even Machinarium, with purely digital ambiance seems analogic. That’s the feeling I’d love to find again in the next MI. He’s done it with Curse, I’m sure he can do it again. I just hope it’s not budget restriction… but I don’t think MI have a smaller budget than Sam&Max Seasons.