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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

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Old 03/04/2010, 09:57 am   #1
ReiKo
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Default Flaw in story telling?

Spoiler alert.












Well, it's not much big of a deal but in last TOMI where Guybrush is ghost - he can't pick up anything like cutlass (sword) and etc. but how did he (before coming to Le Chuck's ship) pick up items like anchor and etc.

Flaw in the story?

Thanks.
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Old 03/04/2010, 10:00 am   #2
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there stuff in crossroads world and can pick them up stuff in our world he cant
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Old 03/04/2010, 10:01 am   #3
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He can easily pick up anything in the land of the dead, like the anchor. It's just things in the physical realm that he has problems with. Until he can get his body back.
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Old 03/04/2010, 10:07 am   #4
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He can easily pick up anything in the land of the dead, like the anchor. It's just things in the physical realm that he has problems with. Until he can get his body back.
What was never explained, though, was why LeChuck in ghost form, who escaped the crossroads the same way Guybrush did, can interact with the physical world in SMI.
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Old 03/04/2010, 10:14 am   #5
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What was never explained, though, was why LeChuck in ghost form, who escaped the crossroads the same way Guybrush did, can interact with the physical world in SMI.

Exactly. Plus, Gybrush can't lift dead seagull feather that is indeed in "spirit world".
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Old 03/04/2010, 10:15 am   #6
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Exactly. Plus, Gybrush can't lift dead seagull feather that is indeed in "spirit world".
No, the feather is in the real world. The portals take Guybrush outside the crossroads.
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Old 03/04/2010, 10:17 am   #7
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What was never explained, though, was why LeChuck in ghost form, who escaped the crossroads the same way Guybrush did, can interact with the physical world in SMI.
Because LeChuck used Big Whoop, thereby giving him voodoo power. Guybrush was just killed.




...or maybe he learned from Patrick Swayze on the movie "Ghost"

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Old 03/04/2010, 10:26 am   #8
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Because LeChuck used Big Whoop. Guybrush was just killed.
Sure, it's easy to speculate on reasons for the ghosts of LeChuck and Guybrush's differing relation to the physical world, but Big Whoop being the rason for this was never mentioned in the game, was it?
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Old 03/04/2010, 11:38 am   #9
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Sure, it's easy to speculate on reasons for the ghosts of LeChuck and Guybrush's differing relation to the physical world, but Big Whoop being the rason for this was never mentioned in the game, was it?
But it was insinuated LeChuck came back thanks to the Voodoo Lady. She is an advanced Voodoo practitioner, and can probably make a really powerful ghost, while Guybrush was brought back by himself, and he doesn't even have a license. It's for that reason too that I think Morgan will be able to touch stuff in MI 6.
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Old 03/04/2010, 12:24 pm   #10
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Quote:
Originally Posted by ReiKo View Post
Spoiler alert.
By the way, you can put [ spoiler] before a spoiler and [/ spoiler] once it's over (without the spaces).
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Old 03/06/2010, 05:58 am   #11
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Thanks, didn't know about it avistew


So,

How about this: When W.P. sees you as a Zombie (Guybrush) then he either knocks you down or get you to the prison. How come when you get out of the prison via hole and get back to his bar - he doesen't want to hit you and he isn't scared of you?
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Old 03/06/2010, 06:31 am   #12
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I love these sorts of discussions. "Don't you get it? The portals take spirit bodies out of the spiritual world and into the physical world but they're still spiritual so cannot pick up things."

It's a game, and a damned fun one at that. The whole of the spiritual world was made up by telltale, and yet when they add in a rule about touching things (probably in order to get a nicer flow to the game) we start questioning the realism?

Now I think back to it, does it really make sense that guybrush cannot pick up stuff, but can stand on a raft and then has to step off it into the water, which he makes a splash entering? Maybe you can argue that it does make sense. I don't really mind. All games basically have to have these sorts of leaps of faith with regards to their rules, because without rules you don't have a game, and with rules, you sacrifice a lot of the realism.
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Old 03/06/2010, 08:29 am   #13
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Now I think back to it, does it really make sense that guybrush cannot pick up stuff, but can stand on a raft and then has to step off it into the water, which he makes a splash entering? Maybe you can argue that it does make sense. I don't really mind. All games basically have to have these sorts of leaps of faith with regards to their rules, because without rules you don't have a game, and with rules, you sacrifice a lot of the realism.
You can stand on things (the ground, or "the floor" even if that's a raft), but also you fall through doors and can't pick things up. Those are kind of classic ghost rules, or at least one commonly used set of rules when dealing with ghosts in fiction, and made me less bothered by the inconsistency.
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Old 03/06/2010, 01:33 pm   #14
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The only thing I really wondered about was how he could put the immaterial picture on the material locket.
But that can be explained with "it's a voodoo locket".
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Old 03/07/2010, 12:32 am   #15
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Now I think back to it, does it really make sense that guybrush cannot pick up stuff, but can stand on a raft and then has to step off it into the water, which he makes a splash entering? Maybe you can argue that it does make sense. I don't really mind. All games basically have to have these sorts of leaps of faith with regards to their rules, because without rules you don't have a game, and with rules, you sacrifice a lot of the realism.
A movie I saw explained it thus: "As you may have noticed, you are only material in one dimension: the horizontal."
It's not perfect (Guybrush put his head through a chest), but it's one way to think about it.
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Old 03/07/2010, 01:53 pm   #16
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I think the only thing that weirded me out was that all the other ghosts maintained their wounds, but Guybrush still got his hand back. Pretty nitpicky, but I can't be the only one who noticed that, right?
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Old 03/07/2010, 03:43 pm   #17
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Quote:
Originally Posted by Jake View Post
You can stand on things (the ground, or "the floor" even if that's a raft), but also you fall through doors and can't pick things up. Those are kind of classic ghost rules, or at least one commonly used set of rules when dealing with ghosts in fiction, and made me less bothered by the inconsistency.
The constant amongst ghost rules is that they tend to float in the world without actually disturbing it. Generally a ghost can, yes, "stand" on a floor. Sometimes they float above it.

But works of fiction are generally internally consistent about whether or not a ghost can "interact" with a world. They are either "not fully there, and unable to interact with physical things, or perfectly capable of tossing around objects and causing a general fuss.

Here, we have two ghosts in the canon(LeChuck and Guybrush). One can interact with the world(punching Guybrush across the map), and another can't. As far as a single episode goes, there's the issue of internal consistency: If Guybrush as a ghost can't interact with physical objects, then he shouldn't make a splash in the water, because he's in the world without really inhabiting space or having actual mass.
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Old 03/07/2010, 03:50 pm   #18
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I think the only thing that weirded me out was that all the other ghosts maintained their wounds, but Guybrush still got his hand back. Pretty nitpicky, but I can't be the only one who noticed that, right?
I can explain that. It's because everyone else was actually buried, where Guybrush's body was being used as a dart board in CLub 41.
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Old 03/07/2010, 03:54 pm   #19
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I can explain that. It's because everyone else was actually buried, where Guybrush's body was being used as a dart board in CLub 41.
Ya know, they could have at least placed pennies on his eyes when they did that.. It took me 5 minutes to figure that dang Grog machine out.
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Old 03/07/2010, 03:55 pm   #20
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The only thing I really wondered about was how he could put the immaterial picture on the material locket.
But that can be explained with "it's a voodoo locket".
So... Why was Guybrush unable to touch the button on it?


...OKAY, STOP BOOING ME PEOPLE.
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