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Old 03/05/2010, 07:24 am   #61
Dizzley
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Quote:
Originally Posted by Dizzley View Post
Aww.

TMI hanging on Macbook Pro 2.33G ATY,RadeonX1600 256mb graphics.

This is annoying I get 1 or 2 minutes of TMI 101 and it hangs my Macbook completely. I too have a RadeonX1600 256mb graphics card.

I bought the Macheist bundle for this and I'm a longterm Monkey Island fan.

Please - anyone got any settings advice? Anything at all really...
OK. The Demo seems to run through with settings at 800x600 Quality=1
(Seriously guys?)
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Old 03/05/2010, 09:01 am   #62
Will
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People who are having trouble launching the game:

One person has mentioned that creating a new user on their mac has allowed them to boot the episode. Could someone else attempt this?
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Old 03/05/2010, 09:02 am   #63
Will
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Dizzley, it sounds like you might be overheating. You could try putting your mac on a cooling pad? At any rate it sounds like you've gotten it playable.
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Old 03/05/2010, 09:20 am   #64
Jisi
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Default Crash

Crashes on my Mac upon startup. I have attached the CrashLog. Hopefully it helps finding a pattern.

Machine:
SnowLeopard 10.6.2 , Early 2006 iMac, (i.e. 32 Bit Machine), 256 MB X1600 Radeon, Admin user
Attached Files
File Type: zip Mac_Game_2010-03-05-191250_Defiant.crash.txt.zip (9.7 KB, 4 views)
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Old 03/05/2010, 04:53 pm   #65
spaceagedevice
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So I've given up trying to figure it out, as I've tried just about everything. It just randomly works. Don't know, only thing left for me to wonder is if the games were compiled correctly?
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Old 03/07/2010, 05:43 am   #66
Jisi
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I am not sure but perhaps this might be a problem with conflicting QT versions. When starting from commandline I get the following

Code:
./MonkeyIsland101.app/Contents/MacOS/Mac_Game 
2010-03-07 15:40:56.372 Mac_Game[1700:903] NSOpenGLView pixelFormat RendererID = 01021902
Open: Unable to open "prefs_platform.prop".
WARNING - Failed to load prefs_platform.prop, using default values
<CFData 0x328e580 [0xa0a6bee0]>{length = 6, capacity = 6, bytes = 0x0016cb8bf230}
english
Enabling language database "english.langdb" to match system language setting "english".
english
english
<CFData 0x328f4d0 [0xa0a6bee0]>{length = 6, capacity = 6, bytes = 0x0016cb8bf230}
<CFData 0x32e3b70 [0xa0a6bee0]>{length = 6, capacity = 6, bytes = 0x0016cb8bf230}
objc[1700]: Class QMacSoundDelegate is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
objc[1700]: Class QNSMenu is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
objc[1700]: Class QNSStatusItem is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
objc[1700]: Class QNSImageView is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
Cannot move to target thread (0x328f560)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
Bus error

Last edited by Jisi; 03/07/2010 at 05:52 am.
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Old 03/07/2010, 05:51 am   #67
Jisi
Junior Member
 
Join Date: Nov 2008
Posts: 10
Default

Ok, me again. I started with the dyld export mentioned in the output of my last post. Skimming the output seems to indicate that Dyld gets some QT related stuff form the Game package some from /Library/Frameworks and some from /Developer/Application

Whether this is a problem I have no idea.

Code:
$ ./MonkeyIsland101.app/Contents/MacOS/Mac_Game  > dyld.txt
dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/Mac_Game
dyld: loaded: /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
dyld: loaded: /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
dyld: loaded: /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/libfmodex.dylib
dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtCore.framework/Versions/4/QtCore
dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui
dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtWebKit.framework/Versions/4/QtWebKit
dyld: loaded: /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
dyld: loaded: /usr/lib/libstdc++.6.dylib
dyld: loaded: /usr/lib/libSystem.B.dylib
dyld: loaded: /usr/lib/libobjc.A.dylib
dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
dyld: loaded: /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
dyld: loaded: /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
dyld: loaded: /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
dyld: loaded: /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
dyld: loaded: /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
dyld: loaded: /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
dyld: loaded: /System/Library/Frameworks/Security.framework/Versions/A/Security
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition
dyld: loaded: /usr/lib/libauto.dylib
dyld: loaded: /usr/lib/libicucore.A.dylib
dyld: loaded: /usr/lib/libxml2.2.dylib
dyld: loaded: /usr/lib/libz.1.dylib
dyld: loaded: /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
dyld: loaded: /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
dyld: loaded: /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
dyld: loaded: /usr/lib/liblangid.dylib
dyld: loaded: /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/MultitouchSupport
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis
dyld: loaded: /usr/lib/libbsm.0.dylib
dyld: loaded: /usr/lib/system/libmathCommon.A.dylib
dyld: loaded: /usr/lib/system/libkxld.dylib
dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadata.framework/Versions/A/Metadata
dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit
dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices
dyld: loaded: /System/Library/Frameworks/NetFS.framework/Versions/A/NetFS
dyld: loaded: /usr/lib/libsqlite3.dylib
dyld: loaded: /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
dyld: loaded: /usr/lib/libxslt.1.dylib
dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib
dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
dyld: loaded: /usr/lib/libcrypto.0.9.8.dylib
dyld: loaded: /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/TrustEvaluationAgent
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib
dyld: loaded: /usr/lib/libcups.2.dylib
dyld: loaded: /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
dyld: loaded: /usr/lib/libresolv.9.dylib
dyld: loaded: /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound
dyld: loaded: /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyControls
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
dyld: loaded: /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
dyld: loaded: /System/Library/Frameworks/OpenCL.framework/Versions/A/OpenCL
dyld: loaded: /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreVMClient.dylib
dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib
dyld: loaded: /System/Library/Frameworks/SecurityFoundation.framework/Versions/A/SecurityFoundation
dyld: loaded: /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
dyld: loaded: /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpenDirectory.framework/Versions/A/CFOpenDirectory
dyld: loaded: /System/Library/PrivateFrameworks/PasswordServer.framework/Versions/A/PasswordServer
dyld: loaded: /System/Library/Frameworks/DirectoryService.framework/Versions/A/DirectoryService
dyld: loaded: /usr/lib/libsasl2.2.dylib
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HTMLRendering.framework/Versions/A/HTMLRendering
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationServices.framework/Versions/A/NavigationServices
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/phonon.framework/Versions/4/phonon
dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtDBus.framework/Versions/4/QtDBus
dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtXml.framework/Versions/4/QtXml
dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtNetwork.framework/Versions/4/QtNetwork
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
dyld: loaded: /System/Library/Extensions/ATIRadeonX1000GLDriver.bundle/Contents/MacOS/ATIRadeonX1000GLDriver
dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Resources//GLRendererFloat.bundle/GLRendererFloat
2010-03-07 15:46:23.593 Mac_Game[1762:903] NSOpenGLView pixelFormat RendererID = 01021902
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGXType.A.dylib
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libTrueTypeScaler.dylib
Open: Unable to open "prefs_platform.prop".
WARNING - Failed to load prefs_platform.prop, using default values
<CFData 0x32a3750 [0xa0a6bee0]>{length = 6, capacity = 6, bytes = 0x0016cb8bf230}
english
Enabling language database "english.langdb" to match system language setting "english".
english
english
<CFData 0x310d670 [0xa0a6bee0]>{length = 6, capacity = 6, bytes = 0x0016cb8bf230}
dyld: loaded: /usr/lib/libiconv.2.dylib
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Frameworks/ColorSync.framework/Versions/A/Resources/ColorSyncDeprecated.dylib
<CFData 0x320f780 [0xa0a6bee0]>{length = 6, capacity = 6, bytes = 0x0016cb8bf230}
dyld: loaded: /Developer/Applications/Qt/plugins/imageformats/libqgif.dylib
dyld: loaded: /Library/Frameworks/QtGui.framework/Versions/4/QtGui
dyld: loaded: /Library/Frameworks/QtCore.framework/Versions/4/QtCore
objc[1762]: Class QMacSoundDelegate is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
objc[1762]: Class QNSMenu is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
objc[1762]: Class QNSStatusItem is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
objc[1762]: Class QNSImageView is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
dyld: loaded: /Developer/Applications/Qt/plugins/imageformats/libqjpeg.dylib
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
dyld: loaded: /Developer/Applications/Qt/plugins/imageformats/libqmng.dylib
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
dyld: loaded: /Developer/Applications/Qt/plugins/imageformats/libqsvg.dylib
dyld: loaded: /Library/Frameworks/QtSvg.framework/Versions/4/QtSvg
dyld: loaded: /Library/Frameworks/QtXml.framework/Versions/4/QtXml
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
dyld: loaded: /Developer/Applications/Qt/plugins/imageformats/libqtiff.dylib
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
dyld: loaded: /Developer/Applications/Qt/plugins/codecs/libqcncodecs.dylib
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
dyld: loaded: /Developer/Applications/Qt/plugins/codecs/libqjpcodecs.dylib
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
dyld: loaded: /Developer/Applications/Qt/plugins/codecs/libqkrcodecs.dylib
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
dyld: loaded: /Developer/Applications/Qt/plugins/codecs/libqtwcodecs.dylib
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
dyld: loaded: /usr/lib/libcrypto.0.9.7.dylib
dyld: loaded: /usr/lib/libssl.0.9.7.dylib
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
dyld: loaded: /System/Library/CoreServices/Encodings/libJapaneseConverter.dylib
dyld: loaded: /System/Library/CoreServices/Encodings/libTraditionalChineseConverter.dylib
dyld: loaded: /System/Library/CoreServices/Encodings/libSimplifiedChineseConverter.dylib
dyld: loaded: /System/Library/CoreServices/Encodings/libKoreanConverter.dylib
dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libType1Scaler.dylib
dyld: loaded: /Developer/Applications/Qt/plugins/accessible/libqtaccessiblewidgets.dylib
QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
Cannot move to target thread (0x3109de0)

On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
Bus error
Jisi is offline   Reply With Quote
Old 03/07/2010, 07:26 am   #68
NekoFever
Junior Member
 
Join Date: Mar 2010
Posts: 1
Default

Quote:
Originally Posted by Dizzley View Post
Aww.

TMI hanging on Macbook Pro 2.33G ATY,RadeonX1600 256mb graphics.

This is annoying I get 1 or 2 minutes of TMI 101 and it hangs my Macbook completely. I too have a RadeonX1600 256mb graphics card.

I bought the Macheist bundle for this and I'm a longterm Monkey Island fan.

Please - anyone got any settings advice? Anything at all really...
This is exactly what happens to me, although my MBP is a slightly lower spec (2.16GHz Core 2 Duo, 128MB X1600). It works fine until a minute or so into the opening cut-scene and then the video freezes but music and dialogue continue, and when the dialogue runs out it just hangs with the music playing. Couldn't force quit or anything.
NekoFever is offline   Reply With Quote
Old 03/07/2010, 07:32 am   #69
johnnyb
Junior Member
 
Join Date: Mar 2010
Posts: 2
Default

Quote:
Originally Posted by Will View Post
Dizzley, it sounds like you might be overheating. You could try putting your mac on a cooling pad? At any rate it sounds like you've gotten it playable.

Hey, nice advice and one other thing one could do about it, use smbFanControl and run the fans at higher rotation level, BUT, although this works perfectly alright for Bioshock at highest quality and 1920x1200 resolution, it doesn't work for for Tales of Monkey Island, even with lower quality settings and lower resolution... on a Mac Pro and ATI Radeon X1900 card...
C'mon seriously, how bad is your game's code that it is more power hungry than the UT3 engine used to its limit (almost)...

Despite all that, thanks a lot for trying and making the effort of porting your games over to Mac, I shall have a look again in the future...
johnnyb is offline   Reply With Quote
Old 03/07/2010, 07:34 am   #70
BrianK
Junior Member
 
Join Date: Mar 2010
Posts: 1
Default

When I try to launch episode 1, the icon bounces for a bit and crashes.
1st gen Mac Pro
10.5.8
ATI Radeon HD 4870 512MB

Code:
Process:         Mac_Game [39895]
Path:            /Applications/Games/MonkeyIsland101.app/Contents/MacOS/Mac_Game
Identifier:      com.telltalegames.MonkeyIsland101
Version:         2.0.2.21 (2.0.2.21)
Code Type:       X86 (Native)
Parent Process:  launchd [661]

Interval Since Last Report:          685 sec
Crashes Since Last Report:           2
Per-App Interval Since Last Report:  5 sec
Per-App Crashes Since Last Report:   2

Date/Time:       2010-03-07 10:49:27.105 -0500
OS Version:      Mac OS X 10.5.8 (9L31a)
Report Version:  6
Anonymous UUID:  FB34B9EC-07CC-45DE-8E66-26BEF239DD92

Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000033a93ff8
Crashed Thread:  0

Thread 0 Crashed:
0   ...lltalegames.MonkeyIsland101	0x00027dc7 __ZL16block_merge_nextP6pool_tP14block_header_t + 32
1   ...lltalegames.MonkeyIsland101	0x00027e60 tlsf_free + 101
2   ...lltalegames.MonkeyIsland101	0x001e9a0c LuaFreeFunc + 51
3   ...lltalegames.MonkeyIsland101	0x001e9a67 LuaReallocFunc + 42
4   ...lltalegames.MonkeyIsland101	0x0000c883 luaM_realloc_ + 51
5   ...lltalegames.MonkeyIsland101	0x0000d7fa resize + 371
6   ...lltalegames.MonkeyIsland101	0x0000da30 newkey + 558
7   ...lltalegames.MonkeyIsland101	0x0000e17e luaV_settable + 69
8   ...lltalegames.MonkeyIsland101	0x0000eb0b luaV_execute + 708
9   ...lltalegames.MonkeyIsland101	0x0000b746 luaD_call + 121
10  ...lltalegames.MonkeyIsland101	0x00009387 lua_call + 48
11  ...lltalegames.MonkeyIsland101	0x0003d6a6 ll_require + 537
12  ...lltalegames.MonkeyIsland101	0x0000b69d luaD_precall + 891
13  ...lltalegames.MonkeyIsland101	0x0000f3ed luaV_execute + 2982
14  ...lltalegames.MonkeyIsland101	0x0000b746 luaD_call + 121
15  ...lltalegames.MonkeyIsland101	0x00009387 lua_call + 48
16  ...lltalegames.MonkeyIsland101	0x00036a00 luaB_dofile + 110
17  ...lltalegames.MonkeyIsland101	0x0000b69d luaD_precall + 891
18  ...lltalegames.MonkeyIsland101	0x0000f3ed luaV_execute + 2982
19  ...lltalegames.MonkeyIsland101	0x0000b746 luaD_call + 121
20  ...lltalegames.MonkeyIsland101	0x00009387 lua_call + 48
21  ...lltalegames.MonkeyIsland101	0x001ea5a7 ScriptManager::SetSystemScript() + 315
22  ...lltalegames.MonkeyIsland101	0x001ec2c8 ScriptManager::Initialize() + 3176
23  ...lltalegames.MonkeyIsland101	0x00273d49 Launcher::Init() + 221
24  ...lltalegames.MonkeyIsland101	0x00274094 Launcher::Launcher(String const&, int) + 436
25  ...lltalegames.MonkeyIsland101	0x0027425a Launcher::Go(int) + 340
26  ...lltalegames.MonkeyIsland101	0x00191e0e GameEngine::Initialize(char const*) + 1396
27  ...lltalegames.MonkeyIsland101	0x0019217f GameEngine_Start + 35
28  ...lltalegames.MonkeyIsland101	0x00087be3 -[MyOpenGLView prepareOpenGL] + 144
29  com.apple.AppKit              	0x96d767e1 -[NSOpenGLContext makeCurrentContext] + 214
30  com.apple.AppKit              	0x96d7656e -[NSOpenGLContext setView:] + 1386
31  com.apple.AppKit              	0x96e4179a -[NSOpenGLView lockFocusIfCanDraw] + 198
32  com.apple.AppKit              	0x96bbc27d -[NSView lockFocus] + 42
33  com.apple.AppKit              	0x96bc0617 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 834
34  com.apple.AppKit              	0x96bc0a86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
35  com.apple.AppKit              	0x96bc0a86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
36  com.apple.AppKit              	0x96bbf045 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 759
37  com.apple.AppKit              	0x96bbe987 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 306
38  com.apple.AppKit              	0x96bbb4ab -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3090
39  com.apple.AppKit              	0x96afbe7b -[NSView displayIfNeeded] + 933
40  com.apple.AppKit              	0x96afba29 -[NSWindow displayIfNeeded] + 189
41  com.apple.AppKit              	0x96bb7603 -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1354
42  com.apple.AppKit              	0x96bb705c -[NSWindow orderWindow:relativeTo:] + 105
43  com.apple.AppKit              	0x96be90e5 -[NSWindow orderFront:] + 50
44  com.apple.AppKit              	0x96ac9ea7 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1814
45  com.apple.AppKit              	0x96abffba loadNib + 264
46  com.apple.AppKit              	0x96abf91c +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 946
47  com.apple.AppKit              	0x96abf55f +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 171
48  com.apple.AppKit              	0x96abf49d +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 391
49  com.apple.AppKit              	0x96abf14c NSApplicationMain + 434
50  ...lltalegames.MonkeyIsland101	0x0002a682 start + 54

Thread 1:
0   libSystem.B.dylib             	0x972cf286 mach_msg_trap + 10
1   libSystem.B.dylib             	0x972d6a7c mach_msg + 72
2   com.apple.opengl              	0x9031c5ed glcDebugListener + 349
3   libSystem.B.dylib             	0x97300155 _pthread_start + 321
4   libSystem.B.dylib             	0x97300012 thread_start + 34

Thread 2:
0   libSystem.B.dylib             	0x972d646e __semwait_signal + 10
1   libSystem.B.dylib             	0x97300dcd pthread_cond_wait$UNIX2003 + 73
2   libGLProgrammability.dylib    	0x9322bb32 glvmDoWork + 162
3   libSystem.B.dylib             	0x97300155 _pthread_start + 321
4   libSystem.B.dylib             	0x97300012 thread_start + 34

Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0x19d49ff8  ebx: 0x19d49ff8  ecx: 0x1984a000  edx: 0x19d49ff8
  edi: 0x19d4a000  esi: 0x33a93ff4  ebp: 0xbfffe2b8  esp: 0xbfffe2a0
   ss: 0x0000001f  efl: 0x00010202  eip: 0x00027dc7   cs: 0x00000017
   ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037
  cr2: 0x33a93ff8

Binary Images:
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0x95702000 - 0x957a9fec  com.apple.CFNetwork 438.14 (438.14) <5f9ee0430b5f6319f18d9b23e777e0d2> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
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0x95a3d000 - 0x95a66fff  libcups.2.dylib ??? (???) <a40b9403cc4a0dffefed110e1eab90c4> /usr/lib/libcups.2.dylib
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0x960db000 - 0x96499fea  libLAPACK.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
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0xfffe8000 - 0xfffebfff  libobjc.A.dylib ??? (???) /usr/lib/libobjc.A.dylib
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Old 03/07/2010, 10:56 am   #71
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Quote:
Originally Posted by BrianK View Post
When I try to launch episode 1, the icon bounces for a bit and crashes.
1st gen Mac Pro
10.5.8
ATI Radeon HD 4870 512MB
Have you tried repairing permissions? (In Utilities -> Disk Utility)
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Old 03/07/2010, 11:38 am   #72
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Default TMI obtained from MacHeist Nano Bundle

Quote:
Originally Posted by bradc View Post
I've downloaded the first 4 chapters of TMI, but none of them run on my iMac. They bounce in the dock for a couple minutes, then stop and sit there, without the little dot underneath that indicates an app is running. When I click and hold on the icon, I have to force-quit.

I'm on a 2GHz Intel Core Duo iMac with OS X 10.6.2. I ran the first couple chapters of the game in Boot Camp on the same computer, so I assume they should run fine on the Mac side too.

Anyone else having issues like this?
I am having the same problems. I have a support ticket. I hope that the support team can troubleshoot this soon. I do not understand why it would be included in the bundle if they were aware of the problems.

I tried all the methods described in this forum. I will post any solution that the company gives me.

Specs:
Mac OS X v. 10.5.8
2.4 GHz Intel Core 2 Duo
4 GB 667 MHz DDR2 SDRAM
GeForce 8600M GT
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Old 03/08/2010, 08:26 am   #73
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Quote:
Originally Posted by Will View Post
People who are having trouble launching the game:

One person has mentioned that creating a new user on their mac has allowed them to boot the episode. Could someone else attempt this?
Posting this again, has anyone tried it?
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Old 03/08/2010, 09:58 am   #74
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I tried that, yes. No dice.
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Old 03/08/2010, 10:05 am   #75
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Hey all, are any of you having this problem currently living in the Bay Area? If so would you be willing to bring your computer by? We promise to love you forever.
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Old 03/08/2010, 10:14 am   #76
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If it's worth anything. I got episode 1 to work after logging out and then in again. I can't get episode 2 to start no matter what I try though.
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Old 03/08/2010, 10:15 am   #77
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Default Error message

When starting the game from inside the package, it opens up terminal and spits out this message over and over ... (btw: pretty much the same config as everyone else: 10.5.8, 2gig, x1600, etc )

-----
On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
QObject::moveToThread: Current thread (0x11a598f0) is not the object's thread (0x3132280).
Cannot move to target thread (0x3132280)
-----

But regardless of all the error messages, it launches! Will see if it runs as well!

hth

Cheers
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Old 03/08/2010, 10:23 am   #78
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Jisi, what version of QT do you have installed locally?

Edit: Or anyone who's getting both a crash and the "two sets of Qt binaries" error
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Old 03/08/2010, 01:53 pm   #79
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Default Updated Qt from 4.5 to 4.6 ... no good ...

Quote:
Originally Posted by Psy View Post
Jisi, what version of QT do you have installed locally?

Edit: Or anyone who's getting both a crash and the "two sets of Qt binaries" error
I had 4.5, and seeing that TrollTech had an upgrade available, I tried upgrading to 4.6, but, to no avail I'm afraid ... Only this time, the error messages I had in my first attempt about "two sets ..." were gone. Are there people that actually run this app with no problems? What specs do they have, then?
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Old 03/08/2010, 04:02 pm   #80
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Which exact version of 4.5 did you have? 4.5.0, 4.5.1, 4.5.2, etc? The specific version would help greatly.
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