The Walking Dead Law and Order Legacies Jurassic Park Back to the future: The Game Puzzle Agent Sam & Max Tales of Monkey Island Wallace & Gromit's Grand Adventures More Telltale Games
Forgot your password?
No worries, we can help!

The Walking Dead

Go Back   Telltale Games Forums > Sam & Max > Sam & Max Series Discussion

Sam & Max Series Discussion A place to talk about your favorite dog and rabbity-thing!

Reply
 
Thread Tools Search this Thread
Old 04/14/2007, 07:49 am   #1
Cyberlink420
The third dimension
 
Cyberlink420's Avatar
 
Join Date: Mar 2007
Location: The deepest, darkest corners of my own mind
Posts: 390
Default List of all the pop culture references in Reality 2.0

Let's see how many references we can find in Reality 2.0 (mark spoilers just in case...)

- Super Mario Bros. (Sam exclaiming "It's-a me! Sam!" as he jumps up and grabs coins floating in midair)

- Dungeons and Dragons (Auntie Biotic's +1 Armor and the +2 Sword)

- Sam and Max Hit the Road (The resemblance of the Wooden Longsword to the dragon-slaying sword in Conroy Bumpus's VR game)

- Sam and Max Season One (Sybil's complaints about dialogue trees and repetition)

- Dragon Warrior (The battle against a Blue Slime)

- Tetris (Tetriminoes line the rear of the streets of Reality 2.0)

- TellTale Texas Hold 'Em (An ad for the game floats around occasionally on the streets of Reality 2.0)


Can anyone else think of any others?
__________________
"Aw, why is it always monkeys? Why can't I ever be attacked by crazed supermodels?" - Ron Stoppable

Last edited by Cyberlink420; 04/14/2007 at 09:35 pm.
Cyberlink420 is offline   Reply With Quote
Old 04/14/2007, 08:54 am   #2
The Duckmeister
Professional Quacker
 
Join Date: Feb 2007
Posts: 44
Default

Well, there's the C.O.P.S. machines.

One is a Commodore 64, another is an arcade machine, another is an automated telephone, and the last one is a Pong machine.

Then there is the Castlevania: Symphony of The Night reference with the save point.

The firewall that Sam & Max have to get through.

The "computer bug".

The "Reality 1.5" stage of the game that plays as a text adventure.

"Nauseatilinglycute.com" and "Bancolavadero.com", which are real websites, btw.


You should probably spoiler tag your post, Cyberlink.
The Duckmeister is offline   Reply With Quote
Old 04/16/2007, 05:45 pm   #3
leveritt
Junior Member
 
leveritt's Avatar
 
Join Date: Apr 2007
Posts: 3
Default

Huh, I was going to try those sites. Thanks for reminding me!
leveritt is offline   Reply With Quote
Old 04/16/2007, 07:47 pm   #4
Zeek
Senior Member
 
Zeek's Avatar
 
Join Date: Jan 2007
Posts: 2,127
Default

I found my Tron referance!! I'm happy now!

Talk to the COPS a second time, but just say "good-bye"
Zeek is offline   Reply With Quote
Old 04/16/2007, 07:50 pm   #5
Chuck
Cajun Zombie
 
Chuck's Avatar
 
Join Date: Jan 2007
Location: Location: Location:
Posts: 360
Default

Err, just for the record: Sybil's crack about dialogue trees and repetition wasn't intended as a crack against the earlier Sam & Max episodes, but videogames in general. That "just keep talking to someone until you hear the same thing said again" mentality that seems unavoidable.
Chuck is offline   Reply With Quote
Old 04/16/2007, 08:24 pm   #6
TapamN
Junior Member
 
Join Date: Feb 2007
Posts: 12
Default

Quote:
Originally Posted by The Duckmeister View Post
Well, there's the C.O.P.S. machines.

One is a Commodore 64, another is an arcade machine, another is an automated telephone, and the last one is a Pong machine.
No, it's an Osborne 1, not a Commodore 64. Try looking them up on Wikipedia.
TapamN is offline   Reply With Quote
Old 04/17/2007, 12:29 am   #7
ogoun
Hyakugojyuuichi Forever
 
Join Date: Mar 2007
Posts: 12
Default

How the hell do I do that "click on to reveal spoiler" thing??

Here's some more references...

C.O.P.S. arcade game is Sinistar, with the "i hunger" quote

Zork/Advent: should be obvious, surprised no one mentioned it yet

(I tried blind typing "xyzzy" during reality 1.5, but nothing happened. I suspect, though, that keyboard input parsing is not a priority for the game coders, for obvious reasons.)


l8r,

Pete
__________________
__________________
Any video leaves at half-past boot.
ogoun is offline   Reply With Quote
Old 04/17/2007, 12:40 am   #8
Dangerzone
Senior Member
 
Dangerzone's Avatar
 
Join Date: Dec 2006
Posts: 1,048
Default

i know that that computer is not a commodore 64 (i had one a long time ago in a galaxy far, far away), and i did bother to look up what that in-game computer was..... but i chose to call it a commodore 64 in my walkthrough and in all of my posts because it is much more well known than the "Osborne-1" (so i guess i am at fault for this case of mistaken identity)

if i would have said "use the monkey balm on Osborne 1" everyone would be saying "W.T.F. is the Osborne-1"...... so i just called it commodore 64, and everyone else just followed suit because (i don't think) anyone around here really knew what it was..... and it is less confusing that way

@ogoun - here is how you do spoiler tags [spoiler] Spoiler text here [/spoiler]

P.S. Osborne-1 V.S. Commodore 64 (for those of you who are curious)

Last edited by Dangerzone; 04/17/2007 at 01:01 am. Reason: Added Pictures
Dangerzone is offline   Reply With Quote
Old 04/17/2007, 11:34 am   #9
Mel
Rowr!
 
Mel's Avatar
 
Join Date: Oct 2006
Location: Ohio
Posts: 834
Default

Quote:
Originally Posted by ogoun View Post
How the hell do I do that "click on to reveal spoiler" thing??
If you want to spoiler tag something:

[ spoiler ]text here[ /spoiler ] (just leave out the spaces in the brackets)

__________________
“I do not at all understand the mystery of grace - only that it meets us where we are but does not leave us where it found us.” - Ann Lamott

http://hikergirl.tumblr.com
Mel is offline   Reply With Quote
Old 04/17/2007, 02:09 pm   #10
Tidus4444
Junior Member
 
Join Date: Apr 2007
Posts: 3
Default

I'm pretty sure the name of the arcade machine in COPS is a reference to Blaster Master.
Tidus4444 is offline   Reply With Quote
Old 04/17/2007, 03:47 pm   #11
bpullen
Binary Bob
 
bpullen's Avatar
 
Join Date: Jan 2007
Location: Doncaster, UK
Posts: 28
Default

Ahhh, sweet nostalgia! Think I've still got my Commodore 64 in the loft somewhere
bpullen is offline   Reply With Quote
Old 04/17/2007, 04:00 pm   #12
The Tingler
The Lagomorph Prince
 
The Tingler's Avatar
 
Join Date: Oct 2006
Posts: 57
Default

Sam & Max Hit The Road is also referenced when the duo goes 2D at one point. "This seems familiar" Sam quips.

A few of the circular platforms, like the one by the Control Room interior door, look a lot like Tron discs.

Star Wars reference - Max calls the beeping computer "Artoo".

Lord of the Rings reference - Bosco's leaving cry "For the Shire!"

After he picks them up, Sam holds the two different swords above his head and the camera views this act from above - just like Link does in the 3D Legend of Zelda games. Also, in both the original LOZ game and the recent Twilight Princess, Link's first sword is a Wooden Sword.

Just as Max is about to disappear, he pulls his ears down below his chin in a "scared" way, just like Bugs Bunny (or Roger Rabbit) would occasionally do. I'm sure a few of Max's comments ("I'm too pretty to die!" possibly) are from various Looney Toons too.

And, of course, the Monkey Island reference - "Look behind you, it's a three-headed Internet!"

Last edited by The Tingler; 04/17/2007 at 04:05 pm.
The Tingler is offline   Reply With Quote
Old 04/26/2007, 04:00 pm   #13
birky
Junior Member
 
Join Date: Feb 2007
Posts: 15
Default

I'm surprised nobody mentioned:

That the Internet looks suprisingly like SHODAN from the System Shock Games - (Green and circuit-y, appears in the top corner of the screen to speak to you, and also has the same psychotic Goddess like tendancies at some points).

Also:

I'm not sure if it was on purpose but the "If I go down I'm taking you with me" line is screamed by the end boss of lylat wars/Starfox64 - and also by the Internet.

Last edited by birky; 04/26/2007 at 04:01 pm. Reason: Bad spoiler tagging
birky is offline   Reply With Quote
Old 04/26/2007, 07:22 pm   #14
Zeek
Senior Member
 
Zeek's Avatar
 
Join Date: Jan 2007
Posts: 2,127
Default

Quote:
Originally Posted by birky View Post
Also:

I'm not sure if it was on purpose but the "If I go down I'm taking you with me" line is screamed by the end boss of lylat wars/Starfox64 - and also by the Internet.
Actually, that line has been said so many times by so many people in several different genres, that it's almost a parody of itself. Seriously, watch most action movies, and chances are really high someone will end up saying that line before the movie is over.
Zeek is offline   Reply With Quote
Old 04/26/2007, 07:55 pm   #15
wefeelgroove
Probably hiding a cow.
 
wefeelgroove's Avatar
 
Join Date: Jan 2007
Posts: 409
Default

I'm kinda hoping I got this one right so I can pat myself on the back for catching an obscure reference.

King's Quest 7: When you end a conversation with Auntie Biotic, she warns you not to mail any wooden nickels. In KQ7, there was a seriously bugged wooden nickel that would make the game lock-up when you obtained it, and even after that, it was still screwed up so you couldn't give it to the person you were supposed to give it to.
wefeelgroove is offline   Reply With Quote
Old 04/26/2007, 09:05 pm   #16
AdamG
The Maybe Friend for Life
 
AdamG's Avatar
 
Join Date: Feb 2007
Location: Michigan, USA
Posts: 1,054
Default

Quote:
Originally Posted by birky View Post
I'm surprised nobody mentioned:

That the Internet looks suprisingly like SHODAN from the System Shock Games - (Green and circuit-y, appears in the top corner of the screen to speak to you, and also has the same psychotic Goddess like tendancies at some points).
I did mention that!
__________________
"Stay frosty America!" - Max
AdamG is offline   Reply With Quote
Old 04/27/2007, 12:08 am   #17
LuigiHann
Senior Member
 
LuigiHann's Avatar
 
Join Date: Oct 2006
Posts: 2,687
Default

Quote:
Originally Posted by wefeelgroove View Post
I'm kinda hoping I got this one right so I can pat myself on the back for catching an obscure reference.

King's Quest 7: When you end a conversation with Auntie Biotic, she warns you not to mail any wooden nickels. In KQ7, there was a seriously bugged wooden nickel that would make the game lock-up when you obtained it, and even after that, it was still screwed up so you couldn't give it to the person you were supposed to give it to.
Sorry, but "Don't take any wooden nickels!" is an old figure of speech. It just means "don't get tricked."
LuigiHann is offline   Reply With Quote
Old 04/27/2007, 03:39 am   #18
birky
Junior Member
 
Join Date: Feb 2007
Posts: 15
Default

Quote:
Originally Posted by AdamG View Post
I did mention that!
Ah sorry must have missed that one. (Damn my sporadic Forum lurking.)

And Zeek fair point - though my mind immediately went to Lylat Wars, maybe it was something in the way it was phrased, maybe I'm just a little bit obsessed... I guess we'll never know.
birky is offline   Reply With Quote
Old 04/27/2007, 06:46 am   #19
Katana
Senior Member
 
Join Date: Feb 2007
Posts: 114
Default

I didn't even watch the movie, and I got this reference!
When Sam puts the bug on the phone (GWB impression?) he says "Say hello to my little friend" in a foreign accent. I'm pretty sure this is said similarly to the ending to Scarface. (he's referring to his huge machinegun)
Katana is offline   Reply With Quote
Old 04/27/2007, 07:40 am   #20
Cyberlink420
The third dimension
 
Cyberlink420's Avatar
 
Join Date: Mar 2007
Location: The deepest, darkest corners of my own mind
Posts: 390
Default

Yeah, I picked up onj that one right away too. I don't know why I didn't post it the first time...
__________________
"Aw, why is it always monkeys? Why can't I ever be attacked by crazed supermodels?" - Ron Stoppable
Cyberlink420 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 03:35 pm.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Telltale Games - © 2013 Telltale, Incorporated. All rights reserved.
Home  |   Store  |   Blogs  |   Forums  |   Product Support  |   Corporate Info  |   Press Releases  |   Jobs  |   Terms of Use  |   Privacy Policy