Burn-outs only happen when game companies take themselves too seriously. You're making games so other people can have fun. If you don't have fun when you're making the games, the people playing them won't have fun either. I think that's one of the main reasons why Telltale can actually make adventure games that are successful, because they have a sense of humor.
P.S. Game design and coding, ect, is definately overtime worthy in my book. I tried making an adventure game in QBasic when a was a little kid, but I never finished it because it was so dull to do. I would think the government would be more then happy to let them have overtime, that way they could tax them extra. Go figure. :/
__________________
"Stay frosty America!" - Max
Last edited by AdamG; 05/03/2007 at 08:01 pm.
|