Quote:
Originally Posted by Pale Man
I always thought the entire atmosphere of the first two MI games was incredibly campy and comedic, I have never understood why people think they were serious and/or dark in any way.
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Oh, they both had their moments, don't get me wrong. It would be incorrect to say that SOMI and LR were both very serious, straight-faced games.
But they did have their moodier moments - especially LR. I found the setting of LR always a little bit odd and unsettling, which I think was because of the artwork, and also the fact that the plot was very rambling and uncertain. It wasn't your straightforward Damsel-in-Distress plot that Curse and, I suppose, SOMI was.
You were never really sure of a lot of things in LR, and that of course became even more blurred when you got to the end of the game.
Of course, there were some very campy moments in the games, admittedly. But I do to this day feel the tone of the first two games, LR especially, is definitely different from Curse. 'Darker' might be an over-simplistic and perhaps incorrect term to use - it's difficult to explain, but I have always felt there is a level of dissonance in the first two - a mixture of comedy and uneasiness - that does lend itself to that bittersweet tone.
(Sorry if I haven't explained myself very well!)