The Walking Dead Law and Order Legacies Jurassic Park Back to the future: The Game Puzzle Agent Sam & Max Tales of Monkey Island Wallace & Gromit's Grand Adventures More Telltale Games
Forgot your password?
No worries, we can help!

The Walking Dead

Go Back   Telltale Games Forums > Sam & Max > Sam & Max Series Discussion

Sam & Max Series Discussion A place to talk about your favorite dog and rabbity-thing!

Reply
 
Thread Tools Search this Thread
Old 05/23/2010, 11:13 am   #1
doodinthemood
Your 4th favourite member
 
doodinthemood's Avatar
 
Join Date: Jul 2009
Location: Birmingham England Kudos: 867
Posts: 975
Default A flaw in 302 [spoilers]

I got the three blocks in the burial chamber and placed them in the spell cue card thing and stopped the protection spell.
Quite a bit later I asked (I think) the molewoman what three hands meant and she told me it reversed the spell before, but somehow sam had known to put in three hands.

I felt like I'd taken an accidental shortcut somehow. Am guessing there were a few of these, given the difficulty in working in all possible pathways through the 3 reels. Was a bit disappointed with that though.

Anyone else come across any?
__________________
Hi Logan. I know you're reading this.
doodinthemood is offline   Reply With Quote
Old 05/23/2010, 01:29 pm   #2
Vainamoinen  Community Moderator
Community Moderator
 
Vainamoinen's Avatar
 
Join Date: Jun 2009
Posts: 6,633
Default

Well, apart from Maximus not knowing about his children...

Really, it's not that much of a flaw. Sam gets three blocks and just assumes that he can jinx the mechanism by adding them. The episode's riddles were dialogue-based more than enough.
__________________

Moderators on the TTG forums are all volunteers from the community and still belong to the community. They are not employees of the company. The opinions expressed in their posts are those of individual fans and must not be confused with official company statements.
Vainamoinen is offline   Reply With Quote
Old 05/23/2010, 01:37 pm   #3
doodinthemood
Your 4th favourite member
 
doodinthemood's Avatar
 
Join Date: Jul 2009
Location: Birmingham England Kudos: 867
Posts: 975
Default

The chance of him getting the right combo would have been 1 in 216. He should have put them in any old way and got a duff spell. While there was the standard handful of times I saw a graphical error and thought 'feh', this was the first time in a telltale game when I thought "that's a writing error", and I found it a bit of a shame, in an episode with such great writing.
__________________
Hi Logan. I know you're reading this.
doodinthemood is offline   Reply With Quote
Old 05/23/2010, 01:44 pm   #4
adventureaddict
Pirate Spunk.
 
adventureaddict's Avatar
 
Join Date: Jun 2009
Location: Australia
Posts: 655
Default

I don't think I asked the molewoman about it, but I saw on the vampire-protect spell thingy in the molepeoples carriage on the train it had the three hands on it.
adventureaddict is offline   Reply With Quote
Old 05/23/2010, 02:17 pm   #5
Foolman
Junior Member
 
Join Date: Mar 2009
Posts: 5
Default

I just assumed adding 3 more blocks in the thing, no matter what was on the outside, would mess up the spell. I didn't talk to the molewoman about it. I did see the vampire-protect spell thingy in the molepeoples carriage on the train, and I guess if it had given me a choice on what to display I would have put the hands out front, but it didn't.
Foolman is offline   Reply With Quote
Old 05/23/2010, 02:31 pm   #6
aHartzell  Telltale Team
Telltale Team
 
Join Date: May 2008
Posts: 50
Default

doodinthemood:

Good catch. In the original design for this game there WAS a puzzle that required you to learn the "undo code" and arrange the blocks accordingly. It was trimmed out after the first playtest.
aHartzell is offline   Reply With Quote
Old 05/23/2010, 02:41 pm   #7
lagamorph
Junior Member
 
Join Date: May 2010
Posts: 8
Default

I get what you're talking about with the multiple pathways causing a few problems. I went to the train reel first, and had a couple of minutes of gameplay before going to the first reel, and seeing the opening credits.
__________________
Sam: this thing does science so hard, you're like "I've never seen that much science" but then it's like "check this out" and then BAM! more science!
lagamorph is offline   Reply With Quote
Old 05/23/2010, 04:11 pm   #8
Avistew
I<3>1
 
Avistew's Avatar
 
Join Date: Jun 2009
Location: France
Posts: 5,051
Send a message via MSN to Avistew
Default

I'm not sure it's an error. I mean, you still talked to the molewoman in reel one, so technically before you added the hands, so Sam knew what it did.
There were plenty of times Sam talked about things that "had happened" that I hadn't done yet after all.

As for me, I saw the anti-vampire thing and figured adding the hands would cancel the spell. Didn't realise you could ask the molewoman about it, and now that you tell me it sounds more like a hint than something necessary. It's not like you need to know that in order to put the three blocks you have in the three holes there are.
Avistew is offline   Reply With Quote
Old 05/23/2010, 04:59 pm   #9
Epic Kiwi
not a coconut
 
Epic Kiwi's Avatar
 
Join Date: Aug 2009
Location: I accidentally the entire city of Boston
Posts: 331
Default

Quote:
Originally Posted by aHartzell View Post
doodinthemood:

Good catch. In the original design for this game there WAS a puzzle that required you to learn the "undo code" and arrange the blocks accordingly. It was trimmed out after the first playtest.
Wouldn't it have been enough to have Sam put the blocks in wrong and say something like "I should probably learn more about moleman magic before trying this" if he hasn't seen the three hand spell in the train yet? Why leave it out entirely?
__________________
Status: Epic
Now Playing: Telltale Texas Poke 'Em 2
Epic Kiwi is offline   Reply With Quote
Old 05/23/2010, 05:19 pm   #10
splash1
Electric Tuna
 
splash1's Avatar
 
Join Date: Sep 2007
Location: Jungle Subway
Posts: 2,588
Default

I sort of figured this flaw out, usually whenever I found a new spell or something; I asked the Mole Woman.
So when I first saw the Vampire Reverse Curse, I asked her and she told me what the three hands meant.

I really don't see any flaws in this game, actually it's all perfect.
__________________
inFamous, is the best game ever and you can't say it isn't cause it would a lie!!! SO THERE!

Sam: "This goes down to fiery bowls of America's filthiest city."

Max: "You've been listening to my inner bathroom narration again!"
splash1 is offline   Reply With Quote
Old 05/23/2010, 06:05 pm   #11
Gman5852
The smartest moron
 
Gman5852's Avatar
 
Join Date: Aug 2008
Location: under your couch
Posts: 5,884
Default

Quote:
Originally Posted by splash1 View Post
I sort of figured this flaw out, usually whenever I found a new spell or something; I asked the Mole Woman.
So when I first saw the Vampire Reverse Curse, I asked her and she told me what the three hands meant.

I really don't see any flaws in this game, actually it's all perfect.
I am not to sure if you are saying you dont get the flaw or not but i will point it out just in case. I didnt even see the reverse curse before I got the code broken, yes I also thought that it naturally would screw it up. That in reality was the only flaw everything else perfect.
__________________
Sign up for Tribes:Ascend, its free
FOR THE NEWBIES:
Blue names=normal member
Grey names=community mod(As in, NOT a Telltale employee, they just keep the peace here, that's it.)
Red names=actual telltale employees.
Gman5852 is offline   Reply With Quote
Old 05/23/2010, 10:09 pm   #12
Avistew
I<3>1
 
Avistew's Avatar
 
Join Date: Jun 2009
Location: France
Posts: 5,051
Send a message via MSN to Avistew
Default

So do the blocks have other stuff on them? You only ever see the hand side, so I assumed it was the only drawing on them, to identify what each block did (kind of like a label).
Avistew is offline   Reply With Quote
Old 05/23/2010, 10:14 pm   #13
puzzlebox  Telltale Team
Telltale Team
 
puzzlebox's Avatar
 
Join Date: Sep 2009
Posts: 3,674
Default

There were other images on the blocks - you could see the different faces when they were still in the burial chamber. I assumed you'd have to rotate them into the correct position too.
puzzlebox is offline   Reply With Quote
Old 05/23/2010, 10:31 pm   #14
Avistew
I<3>1
 
Avistew's Avatar
 
Join Date: Jun 2009
Location: France
Posts: 5,051
Send a message via MSN to Avistew
Default

Weird... I also remember when the molewoman talked about adding hands to cancel spells I was like "we know that already!" so I assumed she had said that so I'd learn the words and therefore be able to cancel curses put on me by the mole people. I didn't realise they just went away with time (well, apart from the cow hex which vanished the second I tried to do something).

Hey, out of curiosity, is it possible to make Max move as a cow? Both times he turned back into a human the first thing I did (click on max icon in reel 2, use glass on him in reel 3).

Last edited by Avistew; 05/23/2010 at 10:38 pm.
Avistew is offline   Reply With Quote
Old 05/23/2010, 10:43 pm   #15
tredlow
Has Possum Powers.
 
tredlow's Avatar
 
Join Date: Sep 2007
Posts: 1,536
Default

The flaw in 302: WHO THE HELL WAS FILMING ALL THIS?! I mean, someone had to, right? How else would Sameth and Maximus' adventure get recorded in the reels.
__________________
My Friend: You know, if only Bruce Wayne was bit by a radioactive psychiatrist rather than a bat, Gotham wouldn't even need Arkham Asylum.
Me: Haha, yeah. That's true.
*Minutes Later*
Me: Wait, Bruce Wayne was never bit by a radioactive anything.
tredlow is offline   Reply With Quote
Old 05/24/2010, 12:20 am   #16
Harald B
Egregious Philosopher
 
Harald B's Avatar
 
Join Date: Jan 2007
Posts: 1,448
Default

Quote:
Originally Posted by tredlow View Post
The flaw in 302: WHO THE HELL WAS FILMING ALL THIS?! I mean, someone had to, right? How else would Sameth and Maximus' adventure get recorded in the reels.
It's magic! Seriously though, that's the answer.
__________________
although we do still have a time machine, so I wouldn't completely rule out the possibility.

Forgot what T.H.E.M. stands for? Need the lyrics to the War Song? Visit the Sam & Max wiki!
Harald B is offline   Reply With Quote
Old 05/24/2010, 12:23 am   #17
NeatNit
Senior Member
 
NeatNit's Avatar
 
Join Date: Jul 2009
Posts: 442
Default

Quote:
Originally Posted by Avistew View Post
Hey, out of curiosity, is it possible to make Max move as a cow? Both times he turned back into a human the first thing I did (click on max icon in reel 2, use glass on him in reel 3).
Woah, how did you get Maximus to turn into a human? And... Did he have any clothes on? O_o

And no. You can't make him move as a cow.
NeatNit is offline   Reply With Quote
Old 05/24/2010, 12:40 am   #18
Avistew
I<3>1
 
Avistew's Avatar
 
Join Date: Jun 2009
Location: France
Posts: 5,051
Send a message via MSN to Avistew
Default

I meant a rabbity-thing, sorry.
Avistew is offline   Reply With Quote
Old 05/24/2010, 03:07 am   #19
tredlow
Has Possum Powers.
 
tredlow's Avatar
 
Join Date: Sep 2007
Posts: 1,536
Default

Quote:
Originally Posted by Harald B View Post
It's magic! Seriously though, that's the answer.
Oh, and WHO WROTE THE NOTE ON THE SKELETONS?!!
__________________
My Friend: You know, if only Bruce Wayne was bit by a radioactive psychiatrist rather than a bat, Gotham wouldn't even need Arkham Asylum.
Me: Haha, yeah. That's true.
*Minutes Later*
Me: Wait, Bruce Wayne was never bit by a radioactive anything.
tredlow is offline   Reply With Quote
Old 05/24/2010, 03:26 am   #20
Harald B
Egregious Philosopher
 
Harald B's Avatar
 
Join Date: Jan 2007
Posts: 1,448
Default

Quote:
Originally Posted by tredlow View Post
Oh, and WHO WROTE THE NOTE ON THE SKELETONS?!!
I'm guessing the mole people. They've held on to the chest for the past century, so they must have set up the projector to begin with. After they built a wall around it their descendants must have just forgot about it.
__________________
although we do still have a time machine, so I wouldn't completely rule out the possibility.

Forgot what T.H.E.M. stands for? Need the lyrics to the War Song? Visit the Sam & Max wiki!
Harald B is offline   Reply With Quote
Reply

Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Flaw in story telling? ReiKo Tales of Monkey Island General Discussion 33 03/10/2010 10:21 pm
[Spoilers] Speculation on the cliffhanger jp-30 Tales of Monkey Island General Discussion 552 10/20/2009 10:20 am
EMI-ish tendencies and NPCs [spoilers] Kroms Tales of Monkey Island General Discussion 15 07/09/2009 09:42 pm
Thanks TTG! [spoilers] onlyamonkey Tales of Monkey Island General Discussion 1 07/07/2009 08:47 pm
So, I'm playing MI2 again... [SPOILERS!] Lead Eater Tales of Monkey Island General Discussion 20 06/23/2009 11:11 pm


All times are GMT -8. The time now is 06:24 am.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Telltale Games - © 2013 Telltale, Incorporated. All rights reserved.
Home  |   Store  |   Blogs  |   Forums  |   Product Support  |   Corporate Info  |   Press Releases  |   Jobs  |   Terms of Use  |   Privacy Policy