Quote:
Originally Posted by Psy
So a while ago I thought to myself, "We make games with usually 4 acts in 4 weeks, why not split them into 4 games and release on a weekly basis?" Not really as a THIS IS AWESOME thing, but just to think about it. I mentioned it to a friend, and his response was pretty dead on:
With episodic gaming, getting the right interval to content ratio is crucial, and I think Telltale's been getting it right. But I work here, so my opinion is pretty obvious :P
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I also think the amount of content is OK at the moment. I wouldn't want weekly releases at the expense of the episode's length! A short act 1 hour long act to play instead of the usual 4 hours episode casual gameplay experience doesn't appeal to me.
I suppose I would like more Telltale games releasing in overlapping intervals. I liked when Wallace and Gromit episode 3 came out in June and then shortly afterwards Monkey Island started and then a few weeks later I got Wallace and Gromit episode 4. It made the wait for games seem shorter. Looking forward to Puzzle Agent.
So I guess I am waiting for Telltale to expand into a huge mega-corporation? Or would that be bad?