Quote:
Originally Posted by Avistew
I think that's one of the downside of voiced games. Every character needs a different voice, so you tend to have less very minor characters because you'd need to give them their own voice (and in some cases get an actor just for them), and of course you can't go as wild with the amount of dialogue as you would if it was only text.
I think when you write a game and you know it's going to be voiced, you kind of adapt your writing to that, if I'm making sense.
Of course in this specific case there might also be the same thing with models. Re-using models rather than creating new ones probably takes less room.
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TOMI managed to pull it off. It had a bunch of voice actors who didn't do that much, and it was better for it.
Re-using models is lazy though. It looks really really bad. TOMI episode 1 had it the worst, but they managed to fix it up by Episode 3, but 1 and 2 are kinda shameful.
I thought we would have better graphics than Season 1 and 2 in Season 3, but it's not the case. Like that smiley face on the moles keeps clipping into their robes when they move, and all the models are re-used. That and there's not really any new characters, they're all just recycled from the old series.
I wish Harry Moleman would go away. It was fine having him in 103, but he just keeps coming back and it's really annoying.
In every new Sam and Max game, 4/5 characters are intentionally annoying, like the elves and stuff.