Quote:
Originally Posted by jermy52
Why does everyone hate Lucas Arts now?
|
Quote:
Originally Posted by The Highway
March 3, 2004
|
Allow me to expand upon this. LucasArts canceled all production on 'Sam & Max: Freelance Police', which was the intended 3D sequel to 'Sam & Max: Hit the Road'. The game was being designed by Michael Stemmle in collaboration with Steve Purcell (the creator of and great mind behind Sam & Max). It was in production for about 2 years and was looking very promising; the fans were eager to play it, and the makers were very excited about releasing it to the fans. The production was powering along and completion wasn't far off, but then the monkeys upstairs who were running LucasArts decided to cancel the project completely and the game was never released. After that, the fans and the team working on Freelance Police both felt a feeling of hatred toward LucasArts. Steve Purcell had this to say:
"LucasArts' sudden decision to stop production on Sam & Max is mystifying. Sam & Max was on schedule and coming together beautifully. I couldn't have been more pleased with the quality of the writing, gameplay, hilarious animation and the gorgeous 3D world that Mike Stemmle's team has created. The rug has been pulled out from under this brilliant team who've so expertly retooled Sam & Max for the 21st century. I'm extremely frustrated and disappointed especially for the team who have devoted so much effort and creativity to Sam & Max. It's a shame to think that their accomplishments, as well as the goodwill that has been growing in the gaming press toward this project, will all go to waste due to this shortsighted decision."
LucasArts decision was the final arsehole-ish move in a series of arsehol-ish moves from LucasArts, and it showed that the true LucasArts was dead and gone. What was once a great and unique company had morphed into just another corporate monster. LucasArts, from then on, just made games that would sell well, most of which were Star Wars games - a franchise that they have since milked for all it's worth. Hopefully now you see why we all dislike LucasArts so much.