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Puzzle Agent Discussion What is the mystery of Scoggins, MN?

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Old 07/01/2010, 04:57 am   #1
Errol
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Talking More Puzzle Agent please!

I just this minute finished the pilot episode and loved it. I was hoping my perfect score, no hints, would get me some stupendous prize but oh well.

More please! I likes me some puzzles.

-Errol
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Old 07/01/2010, 07:55 am   #2
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Just finished it, loved it, but I was kind of hoping for complete stories every episode, like a normal CSI-like show. Cliffhangers suck! What if PA has terrible sales, or Telltale decides to focus on other projects? We'd never see the ending of this story arc! See also: Shenmue 3, Half-Life episode 3.
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Old 07/01/2010, 09:00 am   #3
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Ahh yes. Shenmue 3 (or the lack of) marks the single worst Cliffhanger of all videogames. Shenmue 2 finally gets to the point where all the doors, of the Shenmue world, finally fling open to reveal a taste of the reality for which all of the mysterious events would be given meaning. Then it leaves the audience hanging to never see that world realized. Shenmue 2 was beautiful in many ways, but it's a painful beauty. It gets awesome then halts mid sentence.
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Old 07/01/2010, 10:08 am   #4
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...there is no cliffhanger...

The mystery is solved. Next time if there is one might be the Treasure of Jacksonville. Scoggins is done, however.
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Old 07/01/2010, 10:21 am   #5
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I was hoping my perfect score, no hints, would get me some stupendous prize but oh well.
Well-done, agent! Take pride in the fact that you wasted the fewest taxpayer dollars possible.
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Old 07/01/2010, 10:56 am   #6
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I only had time to play one hour of the game but... I want an entire season!
6 episodes! (like S&M season 1)
Telltale... pleeeeeease!
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Old 07/01/2010, 11:05 am   #7
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I L-O-V-E-D IT! But I expected to go on more places on the map and I had a feeling that the story just stopped at the end (One second he is watching gnomes taking away that Isaac guy and the next he's in his office reading the newspaper?)
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Old 07/01/2010, 11:08 am   #8
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I L-O-V-E-D IT! But I expected to go on more places on the map and I had a feeling that the story just stopped at the end (One second he is watching gnomes taking away that Isaac guy and the next he's in his office reading the newspaper?)
I have the feeling he is now a plant. He was clearly brainwashed by the Hidden People in between scenes.

Anyway, I agree! Pilot was great. Time for Season 1!
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Old 07/01/2010, 12:05 pm   #9
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Telltale need to make this into a series. They cannot end it like that!
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Old 07/01/2010, 12:47 pm   #10
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JCliffhangers suck! What if PA has terrible sales, or Telltale decides to focus on other projects? We'd never see the ending of this story arc!
It wasnt a cliff hanger
The factory gets opened, the man dies but thats not your problem. Case solved go home
Its not supposed to be a happy ending (and it wouldnt be Grickle if someone isnts carried away screaming at the end)
Personly I liked the endong
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Old 07/01/2010, 01:02 pm   #11
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I liked the ending too, was appropriate. The actual assignment was completed.
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Old 07/01/2010, 01:21 pm   #12
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I kinda liked the ending, but still wanna help the guy...

This needs to get a full season treatment, I loved the game
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Old 07/01/2010, 01:27 pm   #13
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Originally Posted by seson3churious View Post
I L-O-V-E-D IT! But I expected to go on more places on the map and I had a feeling that the story just stopped at the end (One second he is watching gnomes taking away that Isaac guy and the next he's in his office reading the newspaper?)
His mission wasnt to rescue him it was just to open the door.
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Old 07/01/2010, 01:38 pm   #14
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I've just finished it! I need more! I'll probably replay this again in the next week or so. I just loved it!
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Old 07/03/2010, 05:37 am   #15
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Awesome game! I really liked the fargo touch. laughed out loud when i came to the hut with the cult and saw the sign brorskap av skogen. since i am Norwegian it was kinda funny and cool =D
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Old 07/04/2010, 06:16 am   #16
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Definately series-worthy! There just isn't anything else like this out there for PC puzzle/gnome fans--hopefully Telltale seizes the opportunity.
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Old 07/04/2010, 07:32 am   #17
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Well-done, agent! Take pride in the fact that you wasted the fewest taxpayer dollars possible.
On this topic, I love how it takes $75,642.98 to do something as simple as putting a torn-up crossword back together .
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Old 07/04/2010, 11:22 am   #18
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Originally Posted by Ba5 View Post
Just finished it, loved it, but I was kind of hoping for complete stories every episode, like a normal CSI-like show. Cliffhangers suck! What if PA has terrible sales, or Telltale decides to focus on other projects? We'd never see the ending of this story arc! See also: Shenmue 3, Half-Life episode 3.
I thought the ending had just enough wrap up, but left enough room for a sequel. The guy mention local law enforcement handling it, maybe this means you'd play as the Sheriff. Just a thought, but it would be awesome if each game had a different gameplay style, and a different player character, but kept with the same overarching story.
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Old 07/04/2010, 01:25 pm   #19
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I don't think we'll be going back to Scoggins. The entire town is being tormented by the hidden people. It'd be like playing as the sheriff of Silent Hill. You already know the town and are sucked into the scary stuff behind the scenes. There's no tension.

This def needs a season. There's so much you can do here. I loved the puzzles I loved how creepy it was. I can sum up my entire review of the game in three words: MORE PUZZLE AGENT!
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Old 07/04/2010, 01:53 pm   #20
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I don't think we'll be going back to Scoggins.
My guess is that we will. From the first time I saw the website I got the impression that "Mystery of Scoggins" was kind of like the season title. More importantly, Telltale has already invested a lot of resources in the story, the characters, casting the voices, the music, etc. I can't imagine they'd start all over for each $10 episode. Most of the reviews, even the ones with mediocre scores, have commented favorably on the setting and the characters. They're trying to build a market for the game -- one that goes way beyond Grickle fans -- why would they throw out all they've built so far and take the chance that a new setting and characters might not have the same charm that everyone seems to love about Puzzle Agent?
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