Quote:
Originally Posted by Sinaz20
I seem to remember that the big deal with JP Trespasser was the physics based walking and interaction--
Isn't that the game where the dinosaurs walked by actually procedurally ambulating rather than relying on animation cycles?
I also remember the flurry of videos showing the arm getting stuck in the scenery and stretching across the levels. I'm thinking of the right game, eh?
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You are indeed thinking of the right game, it was just way to ahead of it's time.
OG was good, dun know I just hope it will be better than some of the previous entries.
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