Quote:
Originally Posted by Elvenmonk
Basically, if they're a pryo and not flaming everyone when in base: spy.
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Tend to use this one when I'm behind the enemy lines, running towards the front. Why would I be randomly flaming if there's no-one in front of me?
Quote:
Originally Posted by Elvenmonk
If you're not double jumping as Scout: Spy.
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Scout is a terrible disguise. Don't use it.
Quote:
Originally Posted by Elvenmonk
If you're a Heavy and you're near the front lines and your gun isn't spinning: Spy.
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Great to use when running away from the front for ammo boxes. Preferably with the Shotgun out. Lets just hope the disguise doesn't have the Sandvich instead.
Also great if you see an enemy medic, as Heavies (at least the ones on the server I play on) tend to call for Medics whether they need healing or not. So, to act like a real Heavy, I call for them! It only gets bad if they run into me.
Quote:
Originally Posted by Elvenmonk
If you're a Medic and not healing: Spy.
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Tend to use this one when behind enemies, and will run towards the ones I see calling for medic while fake switching to Medi-Gun (to maintain the illusion).
Quote:
Originally Posted by Elvenmonk
If you're an Engie and you're too far away from your buildings: Spy.
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That used to be true, but ever since Mini-Sentries were introduced, this disguise is more believable than before. It's one of my favorites to use when running towards enemy control points, particularly with my Wrench out. Particularly if I just saw an Engineer run past (or I just killed one).
Quote:
Originally Posted by Elvenmonk
If you're a Demo and you're not laying stickies, or charging: Spy.
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I tend to switch to the sticky launcher while running towards the front. Occasionally I use this one when in an enemy base.
Quote:
Originally Posted by Elvenmonk
If you're a Soldier and not rocket jumping, Spy.
If you're a Sniper and not in a sniping zone: Spy.
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Never use this disguise, unless I meant to hit Pyro and hit the wrong key.
Quote:
Originally Posted by Elvenmonk
If you're a Spy and in your base digused and not messing with the enemy: Enemy Spy.
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Tend to use this while in my own base if enemies have infiltrated it. Particularly if I know the other team has multiple spies.
Now, none of these disguise rules apply if I'm using Your Eternal Reward. YER works surprising well, since your disguise (if you have one) is the last person you stabbed. It's really funny if you stab someone a moment before the person in front of them turns around... would you seriously expect the person behind you (the same person that was there a moment ago) to be a Spy? The only exception is if they turn before the corpse finishes cloaking.
YER is also godsend with the Cloak and Dagger when playing RED on Payload maps. You can often backstab several enemies in a row that are pushing the cart and not looking behind them. I think my current record is 5 in a row on a cart with the YER... which was everyone pushing it at the time. This was on pl_goldrush 1, right after the spot where the cart turns the corner outside BLU base.
Note: My record for normal backstab chains is in the same location... 8 I believe.
Having said that, a lot of the time I use the YER with the Dead Ringer. You'd be surprised at exactly how useful that is, despite not being able to choose when to cloak. koth_nucleus is particularly good for YER + DR.
Friendly disguises are extremely important with the normal knife if using the DR. It's a good way to defuse a sticky trap, or draw a sniper headshot away from another player on your team. The only trouble is when you run into an enemy pyro.
If it's an alltalk server, I will essentially tell myself not to go out door X because it's stickied... and then say something like "Don't say I didn't warn you." and then walk up to the door using a Heavy disguise.