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King's Quest Discussion (closed to new posts) This is the spot to speak your mind on King's Quest.

 
 
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Old 02/20/2011, 05:36 pm   #21
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I'm not sure what an ATMachine is, but getting it to work is actually quite easy -- simply install ScummVM (version 1.2.1 or the daily build), and then find your original CDs/floppies and copy the contents to a folder on your HD. You can delete any .exe, .txt and .drv files if you want as they aren't required. Then just run ScummVM, click 'Add Game', navigate to the folder where you put the files and click 'Choose'. It should be added to the game list, and will run.

For the CD version you can also rip the audio track using a program like cdEx, rename it to 'track1', this will make the 'Girl in the Tower' song play properly at the end.
Yep. Oh, do make sure to select "Windows Version" instead of the DOS version in the preferences box of ScummVM, though.

And what's an ATMachine? Easy! That's me!
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Old 02/20/2011, 05:37 pm   #22
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Wait, DOSBox runs Windows 3.x stuff? O_o Since when? God I feel stupid
Windows? I've always run Quest for Glory IV in DOS. I wasn't talking about the Windows version, I'm afraid.

EDIT: Oh, stupid me, I see you did say Windows version in the first place. What're the differences with the DOS version?
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Old 02/20/2011, 05:38 pm   #23
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Windows? I've always run Quest for Glory IV in DOS. I wasn't talking about the Windows version, I'm afraid.
I was talking about Windows version, though.
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Old 02/20/2011, 05:39 pm   #24
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I was talking about Windows version, though.
Yeah, I saw, sorry. Are there any differences compared to the DOS version?
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Old 02/20/2011, 05:39 pm   #25
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And what's an ATMachine? Easy! That's me!
Haha, yes I realized that and edited it out :: feels stupid ::

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Yeah, I saw, sorry. Are there any differences compared to the DOS version?
The differences are the high-res graphics in places, and the B&W windows icons I believe.
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Old 02/20/2011, 05:43 pm   #26
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Haha, yes I realized that and edited it out :: feels stupid ::



The differences are the high-res graphics in places, and the B&W windows icons I believe.
It also had less game-killing bugs than the DOS version (at least they didn't manifest themselves that much in any way) which is why I always preferred it.

Now that I think about it, I also remember that the DOS version didn't have that cool flaming sword effect for the Paladin.
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Old 02/20/2011, 05:44 pm   #27
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It also had less game-killing bugs than the DOS version (at least they didn't manifest themselves that much in any way) which is why I always preferred it.

Now that I think about it, I also remember that the DOS version didn't have that cool flaming sword effect for the Paladin.
IIRC, the DOS version of the QFG4 CD release did include the flaming sword. It was the floppy disk release that left it out by mistake.

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Old 02/20/2011, 06:01 pm   #28
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OMG I just updated my version of Scummvm and did what you guys said using my old old CD copy and clicked the talk bubble over the hill on the beach and viola..... "HELLO"

just so people can see what we are talking about if they are not aware.... here is the difference

Alexander saying Hello Windows on the left ... DOS on the right....
He once again looks like Kyle McLaughlin circa twin peaks era.


I really hope TTG include the talking portraits to their game.... I know its less cinematic... but there is a certain charm to it.
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Old 02/20/2011, 06:09 pm   #29
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Alexander looks like he's getting ready to smoke some pole. Must be the TSL version.

On a more serious note, I liked the dialog portraits, too, but I don't see them being relevant in a game nowadays. The main reason they were done in the first place was because of the low resolution and low detail on the game sprites. Most of the actual sprites in Sierra games didn't even have visible facial features. It's hard to relate to characters when you can't see their faces, and it makes conversations fall kind of flat. The dialog boxes were an integral solution to this. They aren't necessary in a game that actually has good graphics.
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Old 02/20/2011, 06:13 pm   #30
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Oh I am fully aware of the reasons they had them.... Sierra even got rid of them as soon as they could... but it would be kind of cool to have them in somewhere.
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Old 02/20/2011, 06:38 pm   #31
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Oh I am fully aware of the reasons they had them.... Sierra even got rid of them as soon as they could... but it would be kind of cool to have them in somewhere.
Perhaps a talking portrait as a character that has a frame designed just like the frame for character portraits. =P
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Old 02/20/2011, 06:42 pm   #32
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I personally think that would fit in rather well.

also on a related note... Kings Quest 6 was the very first CD I had ever owned we had just got a new computer my mom bought the game for me when she bought the PC... I didn't even own a CD player at the time... The CD-ROM seemed like some sort of space-age technology to me... I still own it.
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Old 02/20/2011, 08:04 pm   #33
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Yes it is. All the SCI games are, though it may take a while .
No, it's not. QFG4 is an SCI32 (SCI2, or something later than SCI1.1 anyway) game and is technically not officially supported yet. Some games might open but there will be a myriad of bugs.

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Wait, DOSBox runs Windows 3.x stuff? O_o Since when? God I feel stupid
If you have Win3.x you can install it inside DOSBox. That's what I did and I run all my Sierra Windows versions that way. There are tutorials on the VOGONS forums.
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Old 02/20/2011, 08:24 pm   #34
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No, it's not. QFG4 is an SCI32 (SCI2, or something later than SCI1.1 anyway) game and is technically not officially supported yet. Some games might open but there will be a myriad of bugs.
He asked if it was in development, not if it was supported. It is. SCI2+ is currently being worked on.
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Old 02/20/2011, 08:52 pm   #35
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So do the originals run on scummvm or not?
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Old 02/20/2011, 09:21 pm   #36
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So do the originals run on scummvm or not?
1-6 do, 7+8 do not.
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Old 02/20/2011, 09:27 pm   #37
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The GOG.com 7+8 bundle for $10 works on newer systems though.
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Old 02/20/2011, 11:35 pm   #38
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I used to have the King's Quest Collection 2 and it came with the Windows version of King's Quest VI. It had the DOS character portraits.
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Old 02/21/2011, 02:53 am   #39
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I bought the King's Quest Collection (1-7) when it was on sale at Steam for Christmas.

I'll probably pick up King's Quest 7+8 at GOG.com if it drops to $5 during a sale to complete the series.

I used to own a few King's Quest games back when I was a little girl, but I don't think I ever finished them. Of course, I thought the same thing about Space Quest, but when I played through Space Quest V I realized I completed it when I was younger, but forgot that I had. The only King's Quest game I ever got through far enough to maybe complete back then was King's Quest VI. I remember that game being my favorite.

I'm playing through the King's Quest games on ScummVM now, and I'm currently playing King's Quest V. Once I get to six I'll finally be able to find out just how far I actually did get in that game back then.
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Old 02/21/2011, 03:42 am   #40
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I used to have the King's Quest Collection 2 and it came with the Windows version of King's Quest VI. It had the DOS character portraits.
I believe its because they used DOS box to run.
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