The Walking Dead Law and Order Legacies Jurassic Park Back to the future: The Game Puzzle Agent Sam & Max Tales of Monkey Island Wallace & Gromit's Grand Adventures More Telltale Games
Forgot your password?
No worries, we can help!

The Walking Dead

Go Back   Telltale Games Forums > King's Quest > King's Quest Discussion (closed to new posts)

King's Quest Discussion (closed to new posts) This is the spot to speak your mind on King's Quest.

 
 
Thread Tools Search this Thread
Old 02/19/2011, 05:42 am   #1
Leplaya
Senior Member
 
Leplaya's Avatar
 
Join Date: Jul 2009
Posts: 542
Default Will there be parts of the game that use 2D?

I am not that big of King's quest, but I have seen bits of pieces of the games. The only game of King's quest that I remember playing was the 7th one, and that one was the Princeless Bride. I'm not that big into the animation of that one(Since I dislike it when people mimic the Disney style) but my sister likes it and it reminds her of Don Bluth's style. I know the game is likely to be done in 3D but will there be certain parts of the game that will use 2D? Or even better, used for the cutscenes of the game? It would be sweet if that would happen.
__________________
Check out my art on Deviant-art
Leplaya is online now  
Old 02/19/2011, 06:08 am   #2
Nintendo Boy1
Spiny! Spiny! Spiny!
 
Nintendo Boy1's Avatar
 
Join Date: Sep 2009
Location: 404 Error--this location could not be found.
Posts: 712
Send a message via Yahoo to Nintendo Boy1
Default

Hmm, maybe.. It would give the game that little pazzaz! (or however you spell it. )
__________________
Sometimes smaller text that you can't read is better.
Nintendo Boy1 is offline  
Old 02/19/2011, 03:06 pm   #3
Woodsyblue
First Child
 
Woodsyblue's Avatar
 
Join Date: Jul 2009
Location: Australia
Posts: 1,363
Default

I'm sure the game will use the Telltale Tool, like all the other Telltale games. So no, I don't think the game will incorporate any 2D.
__________________
"Now, if you'll excuse me, I have some massive internal hemorrhaging to attended to."
Woodsyblue is offline  
Old 02/19/2011, 03:27 pm   #4
Nintendo Boy1
Spiny! Spiny! Spiny!
 
Nintendo Boy1's Avatar
 
Join Date: Sep 2009
Location: 404 Error--this location could not be found.
Posts: 712
Send a message via Yahoo to Nintendo Boy1
Default

Quote:
Originally Posted by Woodsyblue View Post
I'm sure the game will use the Telltale Tool, like all the other Telltale games. So no, I don't think the game will incorporate any 2D.
SBCG4AP had some 2D effects and it was made with the Telltale Tool, too. And all of Puzzle Agent is in 2D.
__________________
Sometimes smaller text that you can't read is better.
Nintendo Boy1 is offline  
Old 02/19/2011, 03:32 pm   #5
Simo Sakari Aaltonen
Touchie Feelie
 
Simo Sakari Aaltonen's Avatar
 
Join Date: Jul 2010
Location: Tampere, Finland
Posts: 201
Default

I just sincerely hope Telltale do not go with the same caricaturish cartoon look as with Tales of Monkey Island et al. That would be so disheartening. King's Quest deserves a look all its own.
Simo Sakari Aaltonen is offline  
Old 02/19/2011, 03:54 pm   #6
Woodsyblue
First Child
 
Woodsyblue's Avatar
 
Join Date: Jul 2009
Location: Australia
Posts: 1,363
Default

Quote:
Originally Posted by Nintendo Boy1 View Post
SBCG4AP had some 2D effects and it was made with the Telltale Tool, too. And all of Puzzle Agent is in 2D.
This is true. I guess I just don't imagine that's the direction they'll take KQ, but I guess only time will tell.
__________________
"Now, if you'll excuse me, I have some massive internal hemorrhaging to attended to."
Woodsyblue is offline  
Old 02/19/2011, 08:37 pm   #7
thesporkman
Senior Member
 
Join Date: Mar 2008
Posts: 961
Default

The graphics should look like this:

http://kyucon.com/qblock/#/16396
thesporkman is offline  
Old 02/21/2011, 08:34 am   #8
Darkblader
Senior Member
 
Join Date: Feb 2010
Posts: 174
Default

It would be nice, as long as it doesn't look like Disney or bluth.
Darkblader is offline  
Old 02/21/2011, 06:31 pm   #9
joek86
Paradox Repairman
 
joek86's Avatar
 
Join Date: Feb 2011
Posts: 103
Default

King's Quest was always a bit cartoony to me (especially V with all the talking animals), so the move to the full animation style in VII seemed a logical step. And saying in can't look too much like disney or bluth is almost like saying it shouldn't be an animated style at all.

A realistic look would make for a jarring change of tone in the series. You can't get away with some of the things in KQ in an Elder Scrolls like hyper real game. Just TRY to imagine cedric flying in Oblivion (it is not recommended to do this more than three times in one day as it can cause insanity).

It would be interesting though for Telltale to try a new artistic style with this one, but I would much rather have it be somewhat cartoony and have them focus more on making the gameplay more like a Sierra game and less like Lucas Arts. (i.e. the heavy exploration and open world feel Sierra game tended to have)
__________________
I finally built a working time machine! It's not perfect yet though, it only moves forward in time and it's a bit slow. You have to be in it for one second for every second you want to go into the future.
joek86 is offline  
Old 02/21/2011, 09:03 pm   #10
der_ketzer
Fhqwhgod
 
der_ketzer's Avatar
 
Join Date: Nov 2008
Location: in.meinem.turm.versteckt
Posts: 4,917
Default

Quote:
Originally Posted by joek86 View Post
Just TRY to imagine cedric flying in Oblivion (it is not recommended to do this more than three times in one day as it can cause insanity).
Somebody should make a mod like this. And when you enter a cave Cedric will say Hoo- I will wait for you here graham. A rabbit almost killed me once in one of these caves.
__________________
Quote:
Originally Posted by Rather Dashing View Post
I don't need to hear about DAISHI's phantom penetrations.
der_ketzer is offline  
Old 02/22/2011, 04:20 pm   #11
joek86
Paradox Repairman
 
joek86's Avatar
 
Join Date: Feb 2011
Posts: 103
Default

Quote:
Originally Posted by der_ketzer View Post
Somebody should make a mod like this. And when you enter a cave Cedric will say Hoo- I will wait for you here graham. A rabbit almost killed me once in one of these caves.
No just a rabbit, a POISONOUS rabbit!
__________________
I finally built a working time machine! It's not perfect yet though, it only moves forward in time and it's a bit slow. You have to be in it for one second for every second you want to go into the future.
joek86 is offline  
Old 02/22/2011, 08:05 pm   #12
philthethrill
Member
 
Join Date: Jan 2009
Posts: 44
Default

Quote:
No just a rabbit, a POISONOUS rabbit!
You mean like this? http://www.youtube.com/watch?v=XcxKIJTb3Hg
philthethrill is offline  
Old 02/22/2011, 08:49 pm   #13
der_ketzer
Fhqwhgod
 
der_ketzer's Avatar
 
Join Date: Nov 2008
Location: in.meinem.turm.versteckt
Posts: 4,917
Default

Quote:
Originally Posted by philthethrill View Post
exactely.
__________________
Quote:
Originally Posted by Rather Dashing View Post
I don't need to hear about DAISHI's phantom penetrations.
der_ketzer is offline  
Old 02/22/2011, 10:23 pm   #14
Marty
Senior Member
 
Marty's Avatar
 
Join Date: Oct 2006
Posts: 372
Default

Quote:
Originally Posted by thesporkman View Post
The graphics should look like this:

http://kyucon.com/qblock/#/16396
that would be cool
__________________
Marty is offline  
Old 02/25/2011, 10:59 am   #15
LuigiHann
Senior Member
 
LuigiHann's Avatar
 
Join Date: Oct 2006
Posts: 2,686
Default

They should make it all in the style of the Peasant's Quest sequence in SBCG4AP
__________________
"I think it's the idea that counts, not the actual method. As long as you set out to cause a horrible death through insects eating the person, you're good." - apenpaap
LuigiHann is offline  
Old 03/10/2011, 01:29 pm   #16
G.byrne
Senior Member
 
G.byrne's Avatar
 
Join Date: Jun 2010
Location: Canada
Posts: 131
Default Traditional animation vs. 3D animation...

Am I the only person who would love to see the game done in traditional artwork with a point and click interface rather than 3D graphics? Puzzle Agent has shown that the Telltale Engine can be adapted to hand drawn animated games

When I say traditional artwork I'm not directly referring to King's Quest VII... It wouldn't necessarily have to be cartoony, it could look visually realistic but hand drawn rather than CG'ish.

Opinions? They'll have to be just that, because Telltale will likely opt for CGI rather than animation rather than hire different animators.
__________________
--------------
Sam: There's a book on the shelf over there. If I had even the slightest inclination to strain myself, I could probably relatively easily lean over and grab it. But I'm sure I can turn it into a meaningless puzzle of some sort.
G.byrne is offline  
Old 03/10/2011, 01:32 pm   #17
Radogol
Senior Member
 
Radogol's Avatar
 
Join Date: Jul 2009
Posts: 168
Default

Quote:
Originally Posted by G.byrne View Post
Am I the only person who would love to see the game done in traditional artwork with a point and click interface rather than 3D graphics?
Yes, you are. In my entire life, I have never seen an adventure game fan preferring 2d artwork to 3d. Ever. What a weird individual you are.
Radogol is offline  
Old 03/10/2011, 01:34 pm   #18
G.byrne
Senior Member
 
G.byrne's Avatar
 
Join Date: Jun 2010
Location: Canada
Posts: 131
Default

My parents always told me I was weird. I used to ask them why they would say such things...

They never explained... Now I understand why.
__________________
--------------
Sam: There's a book on the shelf over there. If I had even the slightest inclination to strain myself, I could probably relatively easily lean over and grab it. But I'm sure I can turn it into a meaningless puzzle of some sort.
G.byrne is offline  
Old 03/10/2011, 01:36 pm   #19
Rather Dashing
Throw Baby
 
Rather Dashing's Avatar
 
Join Date: Jun 2008
Posts: 7,883
Send a message via AIM to Rather Dashing Send a message via MSN to Rather Dashing Send a message via Yahoo to Rather Dashing
Default

Quote:
Originally Posted by G.byrne View Post
Puzzle Agent has shown that the Telltale Engine can be adapted to hand drawn animated games
No it didn't. That's a 3D game in a 3D engine right there, made to look very similar to a 2-dimensional cartoon style. It's no more 2D than Strong Bad's Cool Game.
__________________
Quote:
Originally Posted by coolsome View Post
If its so obscure that Dashing hasn't herd of it then no one has.
Rather Dashing is offline  
Old 03/10/2011, 01:44 pm   #20
Falanca
Hasn't Played TWDG
 
Falanca's Avatar
 
Join Date: Feb 2008
Posts: 3,239
Send a message via MSN to Falanca
Default

Quote:
Originally Posted by Rather Dashing View Post
It's no more 2D than Strong Bad's Cool Game.
Well... first of, the main player character isn't modeled and rendered in 3D... And there is no cruising, and it does not make use of 3D camera angles. True, there are some 3D animations in the background sometimes but it's done to make fluent animations (which is funny since Grickle was never known for its fluent animations). Overall it's a 2D game.
Falanca is offline  
 

Bookmarks

Tags
3d eats babies

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Rate The Last Movie(s) You Watched Secret Fawful General Chat 1537 06/17/2013 10:17 pm
JAM: January Animation Month - Make 31 Animations In January Jennifer General Chat 150 01/30/2013 11:41 pm
Is there anyone here fans of animation? Darkblader General Chat 316 04/24/2011 10:55 am
looking for animation software{paperless animation} Darkblader General Chat 23 02/20/2010 05:35 am
Another animation preview? hplikelike Tales of Monkey Island General Discussion 9 07/11/2009 02:59 am


All times are GMT -8. The time now is 10:59 am.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Telltale Games - © 2013 Telltale, Incorporated. All rights reserved.
Home  |   Store  |   Blogs  |   Forums  |   Product Support  |   Corporate Info  |   Press Releases  |   Jobs  |   Terms of Use  |   Privacy Policy