Finally had a chance to sit down and finish AGDI's KQ3. I enjoyed it a lot, although I didn't think it was quite the masterpiece KQII+ was.
Several of the story expansions and additional puzzles were brilliant--I liked the stuff with Smaude, and finding the old Gwydion's journal added some great urgency and character motivation. But some other stuff, while fun, felt more like filler--ie, the extended treasure hunt.
The cameos were also cute, but felt very much like filler. Cedric's in particular was funny, but didn't make any sense--I laughed when the narrator said "of course he can't talk", but...haven't we been clicking talk on animals all throughout the game? The Minstrel's was essentially a rehash of his role and puzzle in the original series, but it was funny in that "flashback prequel episode" way. And The Father's bit didn't seem to add much of anything or answer any questions (unless there was something I missed, which is possible.
But overall, it was a very fun experience. The artwork was magnificent. And, MusicallyInspired, I can't praise you enough for the soundtrack. You managed to weave in melodies from all over the original series in a way that evoked moments and moods from other games, and yet it was never distracting. The score felt like it belonged with this game, while bringing back memories of the others.
All in all, quite recommended. Not sure whether or not I prefer this version or IA's version, but both were wonderful entries into the KQ fan game oeuvre.
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