Okay, now that a few people have voted, I'll cast my lot.
I voted for exploration--not necessarily because I don't think the story is important. I just think that the old King's Quest games had a very specific "feel" to them, a sense of excitement at visiting new areas and searching and interacting with new things, all in the context of uncovering clues to help solve the next puzzle.
The heart and soul of those games, to me, was the sense of discovery and wonder in getting lost in that magical fantasy world. KQ4, 5, and 6 were the pinnacle of this for me. KQ7 had a great world to explore, but the single cursor interface and inability to look and interact with things in the background destroyed the sense of discovery and immersion.
Personally, I feel like the story loomed a little too large in KQ6, but only just slightly. For the most part, you were pretty open to explore at your leisure even there, though the island settings tended to make things feel a bit contained at times.
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