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Originally Posted by Anakin Skywalker
Your original post here was hyperbolic to the extreme ("THEY DON'T $8&&7 DESERVE THIS!" "HOW DARE THEY!") and bordered on the same attitude as the crowd which cries "George Lucas raped my childhood!"
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George Lucas DID ruin my childhood. He continues to treat his original films like a piece of garbage, the films
I grew up with and
I loved. I don't even want him to stop dicking around with the masters or whoring out my favorite film franchise or whatever. Just give me the original, theatrical cut in archival quality with an anamorphic transfer. As long as he refuses to do this, the film history buff in me as well as the parts of me that grew up actually
physically wearing out Star Wars VHS tapes is going to hate him for his revisionist denial of the theatrical cut's existence.
And yes. They don't deserve it, and they shouldn't have dared to set foot in this territory. It's not theirs, and I was made more upset by the fact that I had recently played Back to the Future: Episode 2: Get Tannen!, which is one of the worst games I've ever played in my entire lifetime. You have to go into titles that were actually functionally BROKEN, like Superman 64, to get something worse.
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The fact is, TT could fail at this, or they could do a good or even great job. We don't know. We haven't seen a single screenshot or trailer. I choose to look at it has the glass half full as opposed to the glass half empty. I'm not looking for another KQ6, another "epic" (KQ5 is my favorite.) If they do a fun fantasy/fairy tale yarn that feels like KQ, they'll have suceeded. Roberta Williams laid out the framework for what a KQ game is years ago, and it was very simple.
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The "framework" is simple, but it goes against Telltale's "framework" that they've used for more or less every single game from Bone onwards. They have shown and
openly and proudly admitted that they want to dumb down the adventure genre. They have proven in practice, with Back to the Future(episode 1 of which you can get for free
here) that they can fail extremely hard in terms of making a compelling and intelligent adventure game. I understand that we have no screenshots or video, but it's not the look or the story that I'm most concerned about, and it's not like my viewpoint is simply conjured up from the aether. It has grounding in the company's other works, much the same way I have a view of Zynga's future products without having played them.
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The fact that they've been working/talking with Josh Mandel
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Wait, what fact? Citation please! And even if this is so, there is the matter of whether or not "working/talking with" is anything substantial. If they were working with him closer to the core of the project and he was deeply involved, then yes that would allay many concerns. If they have lunch with him and ask him a couple questions before going along their merry way, then it doesn't mean much of anything.
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I believe they're going to challenge themselves on this; I also think they realize that this isn't their home territory. They've most likely played KQ. They know how it's different from LucasArts and their own games. They probably read these boards even if they don't actively post. I don't believe they're out to f*ck over the fans.
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And I disagree, and I base that on just as much grounding information(if not more grounding information) than you do.
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Activision could've EASILY farmed KQ out to an action game studio, to a group of people who never played a KQ game, and made it an Action/RPG like Mask of Eternity. Look what Vivendi did with Leisure Suit Larry.
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So a bad game is excusable by the possibility of a worse one? I just don't buy that.
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I'll put it this way: It can't be any worse than Mask of Eternity, or TSL. It might divided fans, but every KQ game since KQ4 has gotten mixed reactions.
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And I'll put it this way: I think it can be. Even if it's not, I don't want "slightly better than Mask of Eternity" to be its main "selling point". A bad game should not be elevated by something worse sitting next to it.