The Walking Dead Law and Order Legacies Jurassic Park Back to the future: The Game Puzzle Agent Sam & Max Tales of Monkey Island Wallace & Gromit's Grand Adventures More Telltale Games
Forgot your password?
No worries, we can help!

The Walking Dead

Go Back   Telltale Games Forums > King's Quest > King's Quest Discussion (closed to new posts)

King's Quest Discussion (closed to new posts) This is the spot to speak your mind on King's Quest.

 
 
Thread Tools Search this Thread
Old 03/08/2011, 10:38 pm   #21
FitzoliverJ
Senior Member
 
FitzoliverJ's Avatar
 
Join Date: Sep 2009
Posts: 946
Default

Are we necessarily sure people would be interested in a long list of answers like "Havent decided yet", "Have decided, but haven't actually done any concept art or programming yet", "Too busy with that thing with the dinosaurs to worry about that yet" etc?
FitzoliverJ is offline  
Old 03/08/2011, 10:41 pm   #22
doom saber
Coffee addict
 
doom saber's Avatar
 
Join Date: Nov 2006
Location: Bay Area(Alameda), California
Posts: 809
Default

Quote:
Originally Posted by wilco64256 View Post
The drawback to communicating with your fans more is that every fan then expects you to do everything it takes to please them. And the old saying about not being able to please everyone really makes a huge mess in that situation. Is it nice to communicate with fans? You bet, we love getting feedback from our fans and from our critics, but it is really tough to sort through everything and try to keep as many people as possible happy sometimes.
I agree. I have seen this happened with companies who were so close to their fans; eventually, the fans develop this false sense of friendship that the company's CEO or whoever is talking to them as their personal friendship. This makes the fans believe that they know the person talking to them personally, and therefore expects them to listen to their every suggestions. In return, the fan becomes very loyal to the company, ignoring obvious flaws or criticisms. Basically, this transforms the fan into an obsessed fanboy
__________________
"Omae wa mō shindeiru"- Kenshiro Kasumi from Fist of the Northstar
doom saber is offline  
Old 03/08/2011, 10:45 pm   #23
KuroShiro
Wannabe Snooty Brit
 
KuroShiro's Avatar
 
Join Date: Jun 2010
Location: Oxford, UK
Posts: 406
Default

I don't see any particular reason for TTG to post information before they have something meaningful to say beyond "We are making this game." I don't see that happening for at least a few weeks to a month.
__________________
These are my principles. If you don't like them, I have others.
KuroShiro is offline  
Old 03/08/2011, 11:06 pm   #24
doom saber
Coffee addict
 
doom saber's Avatar
 
Join Date: Nov 2006
Location: Bay Area(Alameda), California
Posts: 809
Default

I think a few of us are really worried about TTG handling the license. For those who are worried, I think you guys should relax. Sure, the result might be what you guys have expected all along, but regardless, we are gettin a new KQ game.

I remember ppl moan and groan when KQ 7 and KQ* were first announced; for both games, ppl didn't like the direction the storyline and design. After a decade, people accepted both KQ7 and MOE as official KQ canon.
__________________
"Omae wa mō shindeiru"- Kenshiro Kasumi from Fist of the Northstar
doom saber is offline  
Old 03/09/2011, 03:25 pm   #25
MusicallyInspired
Senior Member
 
MusicallyInspired's Avatar
 
Join Date: Jun 2009
Location: Winnipeg, Manitoba, Canada
Posts: 4,651
Send a message via AIM to MusicallyInspired
Default

Quote:
Originally Posted by doom saber View Post
I think a few of us are really worried about TTG handling the license. For those who are worried, I think you guys should relax. Sure, the result might be what you guys have expected all along, but regardless, we are gettin a new KQ game.
That means nothing to me if it's a horrible game.

Quote:
I remember ppl moan and groan when KQ 7 and KQ* were first announced; for both games, ppl didn't like the direction the storyline and design. After a decade, people accepted both KQ7 and MOE as official KQ canon.
I accept those as canon because Roberta was involved in the creative processes of every single one of them. And they were released by Sierra. And I like MOE.
__________________
Quote:
Originally Posted by TomPravetz View Post
This is the internet and you made a typo. Therefore, I won this argument. My opinion is now fact.
MusicallyInspired is offline  
Old 03/09/2011, 04:00 pm   #26
Anakin Skywalker
Senior Member
 
Join Date: Feb 2011
Posts: 609
Default

Quote:
Originally Posted by MusicallyInspired View Post
That means nothing to me if it's a horrible game.



I accept those as canon because Roberta was involved in the creative processes of every single one of them. And they were released by Sierra. And I like MOE.
Roberta's involvement only went so far as basically deciding on very basic story items, and that the game should be Disney inspired. She's not even created as the writer of KQ7; Lorelei Shannon alone is. Roberta was far too focused on Phantas when KQ7 was in development that Lorelei had free reign.

The credits are as such:
Directed by: Andy Hoyos, Lorelei Shannon and Roberta Williams
Designed by Lorelei Shannon and Roberta Williams
Writing/Dialogue/Story by Lorelei Shannon
Produced by Mark Seibert
Based on Characters Created by Roberta Williams

And KQ8? KQ8 was in Ken Williams' own words "not a Roberta game." In fact, it deviated so far from her vision she asked for her name taken off the game towards the end. Only some negotiation and a few token changes to the name stopped that from happening. Sierra also threatened to sue her because she kept delaying the game, trying to get it back to her vision, and she was forced to hand it over to them.

Last edited by Anakin Skywalker; 03/09/2011 at 04:05 pm.
Anakin Skywalker is offline  
Old 03/09/2011, 04:24 pm   #27
doom saber
Coffee addict
 
doom saber's Avatar
 
Join Date: Nov 2006
Location: Bay Area(Alameda), California
Posts: 809
Default

Quote:
Originally Posted by MusicallyInspired View Post
That means nothing to me if it's a horrible game.



I accept those as canon because Roberta was involved in the creative processes of every single one of them. And they were released by Sierra. And I like MOE.
So a KQ canon game is something made by sierra and by Roberta? What if AGDI somehow gets the King's Quest license and make their own games. Would ya consider them as canon?
__________________
"Omae wa mō shindeiru"- Kenshiro Kasumi from Fist of the Northstar
doom saber is offline  
Old 03/09/2011, 05:03 pm   #28
DaleCooper
Junior Member
 
DaleCooper's Avatar
 
Join Date: Aug 2010
Posts: 26
Default

Quote:
Originally Posted by Rather Dashing View Post
2. Cut the Bullshit

Specifically, the marketing-speak.
Marketspeak is the most insulting form of human communication to date.

It just makes you wanna punch the messenger in the mouth for treating you like a complete retard.

I mean, I can roll with insults about me and/or my family, I accept being mocked, I can endure being criticized & ridiculed about my looks, lifestyle and/or beliefs, but marketspeak? That's just one step too far.

At least to the others, I can respond in kind.

But the day I'll lower myself to such a vile, disgusting & revolting form of communication as marketspeak is the day I become a useless, rancid shitstain in the fabric of this world.

Cheers!
__________________
I'm not sure, but I believe I was visited by a giant. He told me to change my account.
DaleCooper is offline  
Old 03/09/2011, 06:59 pm   #29
GuybrushWilco
Pirate Janitor
 
GuybrushWilco's Avatar
 
Join Date: Jul 2009
Location: USA
Posts: 437
Default

Well, I feel that TTG does not usually release a deluge of info in the form of interviews, screen shots, concept art etc.....until quite a while after the initial announcement. I imagine we will see a more focused effort to promote the game and interact with fans, closer to release. Then again, I have no idea what they will do, that just seems to what they have done with games in the past. I would like to add that last I read, the game isn't due out until sometime in 2012, unless my memory is fuzzy.

Last edited by GuybrushWilco; 03/09/2011 at 07:02 pm.
GuybrushWilco is offline  
Old 03/09/2011, 07:11 pm   #30
MusicallyInspired
Senior Member
 
MusicallyInspired's Avatar
 
Join Date: Jun 2009
Location: Winnipeg, Manitoba, Canada
Posts: 4,651
Send a message via AIM to MusicallyInspired
Default

Quote:
Originally Posted by Anakin Skywalker View Post
Roberta's involvement only went so far as basically deciding on very basic story items, and that the game should be Disney inspired. She's not even created as the writer of KQ7; Lorelei Shannon alone is. Roberta was far too focused on Phantas when KQ7 was in development that Lorelei had free reign.
Be that as it may, she was still involved by coming up with the initial idea (even if it was handed off to other people) and giving the "ok" on the design directions. I understand that with MOE this was not entirely the case, but IIRC she would only allow her name on the box if certain requirements were met? That qualifies for me. But I like MOE so I'll consider it canon if I want to. It's my decision.

Ah, I just read your other paragraph which stated exactly that.

Quote:
Originally Posted by doom saber View Post
So a KQ canon game is something made by sierra and by Roberta? What if AGDI somehow gets the King's Quest license and make their own games. Would ya consider them as canon?
Like I said, I'll consider canon whatever I want to consider canon. It's my prerogative as a fan. But I'm a little biased because I'm on the AGDI team. But you're free not to. Or to accept Telltale's KQ game as canonical as well.
__________________
Quote:
Originally Posted by TomPravetz View Post
This is the internet and you made a typo. Therefore, I won this argument. My opinion is now fact.
MusicallyInspired is offline  
 

Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Why I love Telltale Games! Guybrush Threepwood General Chat 22 04/18/2009 04:31 am
Why Telltale is the greatest game studio ever billyboy12 Sam & Max Series Discussion 14 04/23/2008 11:35 pm
First original Telltale adventure in 10-18 months? jp-30 General Chat 2 04/17/2008 06:51 pm
Pros and Cons of Bone anonima Bone Series Discussion 69 01/21/2006 04:55 am
Telltale fans interview Part-2 anonima General Chat 67 05/06/2005 07:00 am


All times are GMT -8. The time now is 12:59 pm.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Telltale Games - © 2013 Telltale, Incorporated. All rights reserved.
Home  |   Store  |   Blogs  |   Forums  |   Product Support  |   Corporate Info  |   Press Releases  |   Jobs  |   Terms of Use  |   Privacy Policy