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Old 03/10/2011, 04:25 am   #1
RAnthonyMahan
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Default The Making of Poker Night?

From Telltale's blog...

Get some insight on the making of Poker Night at the Inventory on Sunday afternoon in the Making the "Citizen Kane" of Poker Games: Poker Night at the Inventory" panel. You'll hear from Sean Vanaman, Jake Rodkin, Nick Herman, and Tulley Rafferty on the intricacies of putting together last year's cross-over title! Stop by the Wyvern Theatre on Sunday at 3:00pm to get in on the panel!

Any chance there'll be videos of this, or at least a blog post recounting everything said? It sounds interesting.
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Old 03/10/2011, 09:53 am   #2
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From Telltale's blog...

Any chance there'll be videos of this, or at least a blog post recounting everything said? It sounds interesting.
I'm not sure if anyone is filming or recording this. If not, it's unlikely much or any of that would make it into the blog, at least via myself, since I am not attending PAX East this year. Sorry.
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Old 03/10/2011, 10:43 am   #3
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I hope someone films it. It sounds cool, it would be nice to know how the best (well, only) poker game I've played was made. On a related note, are you going to have those Poker Night prints at PAX East?
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Old 03/10/2011, 11:05 am   #4
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I'm not sure if anyone is filming or recording this. If not, it's unlikely much or any of that would make it into the blog, at least via myself, since I am not attending PAX East this year. Sorry.
Daw. Any chance of asking Sean (or someone else going) to put the details online?

Thanks for the response, by the way.
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Old 03/13/2011, 04:23 pm   #5
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So...anyone know what they said?
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Old 03/13/2011, 04:29 pm   #6
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Cant you have someone film that.... I mean a sony Handicam is pretty darn cheap... and that is the sort of thing that SHOULD be in the blog section.
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Old 03/14/2011, 10:21 am   #7
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Cant you have someone film that.... I mean a sony Handicam is pretty darn cheap... and that is the sort of thing that SHOULD be in the blog section.
Considering the entirety of our staff that was at PAX East officially on Telltale business was on the panel, it would have been a little tough getting that set up.
Hell, an iPhone 4 shoots 720p video, so no camera purchase would even have been necessary. Totally agree with you though, but unfortunately, sometimes limitations come into play like this.
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Old 03/14/2011, 11:31 am   #8
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People in the audience may have captured some of it, but that panel will likely only exist in the memories of those who attended. Sorry we couldn't document it.
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Old 03/14/2011, 02:24 pm   #9
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I found this article, which talks a little about the Poker Night panel. Although not too descriptive, it's better than nothing.

http://thephoenix.com/BLOGS/laserorg...ickwolves.aspx
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Old 03/14/2011, 02:28 pm   #10
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Haha that article. It circled the rounds in the office today. That piece sadly makes us sound like a bunch of curmudgeonly grumps. Oh well! On the panel we talked about a lot of the crazy pie in the sky features we dreamed up which we ultimately had to let fall away in favor of the big pieces which we thought would make the game -- poker AI and character banter -- and how we invested all of our time in those. About half the panel was Q&A about Telltale and Poker Night and working with the Chapmans and Tycho and the Team Fortress guys and things like that. I wouldn't mind if there was a copy of the panel up there somewhere but your lives won't be changed by not seeing it

Also everyone who went to the panel got a Poker Night poster! So maybe that part of it will change your life, but a video wouldn't fix that, sorry to say.
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Old 03/14/2011, 02:38 pm   #11
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Daw. Is there any chance of someone at least posting some of the info they shared? I don't need a video or anything as long as we get to hear all the behind-the-scenes secrets.

Thanks for getting back to me, by the way.
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Old 03/14/2011, 02:56 pm   #12
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Considering the entirety of our staff that was at PAX East officially on Telltale business was on the panel, it would have been a little tough getting that set up.
Hell, an iPhone 4 shoots 720p video, so no camera purchase would even have been necessary. Totally agree with you though, but unfortunately, sometimes limitations come into play like this.
I will forgive you THIS time Alan.
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Old 03/14/2011, 03:02 pm   #13
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I will forgive you THIS time Alan.
Yesssss!
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Old 03/14/2011, 03:47 pm   #14
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Yesssss!
But you are on probation.
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Old 03/14/2011, 03:51 pm   #15
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Yeah next time I will take away all your toys and put them on a really high shelf so you can still see them but not play with them.... muaahahahaha
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Old 03/14/2011, 04:17 pm   #16
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Yeah next time I will take away all your toys and put them on a really high shelf so you can still see them but not play with them.... muaahahahaha
That is evil, but I'll..... PLAY WITH THE TOYS!!!!!!!

Wait that would seem more diabolical from Skunkape. And it would make sense with the storyline
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Old 03/15/2011, 02:42 am   #17
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Ah, the lost Thumbcast. This is why we need a Telltale podcast, people. If Double Fine can do it, so can you guys! Don't let Schafer win this one.

I would love to hear more about those "crazy pie in the sky" features.
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Old 03/15/2011, 09:48 am   #18
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Haha that article. It circled the rounds in the office today. That piece sadly makes us sound like a bunch of curmudgeonly grumps.
"Unmitigated disaster" can be the new marketing line for the game.
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Old 03/15/2011, 02:12 pm   #19
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Sad that I missed this panel.
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Old 03/15/2011, 04:29 pm   #20
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80 days to make a videogame????
I know you are starving for dollars, but why you decided to publish such an "unmitigated disaster"? Working at Telltale means this?
The artistic direction of Poker Night is beautiful, but with this "incident" you lost a lot of reputation about givin' a stable and bug free release. Again.
This kind of logic is the real threat for a company like yours.

No more 80-days games, please. Or, at least, give them for free 'cause my money wasn't broken when I gave you!

Last edited by Bloody Eugene; 03/15/2011 at 04:33 pm.
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