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new" KQ7 content in the 4th edition was actually reprinted from a separate KQ7 Authorized Player's Guide by the same author.
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The KQ7 Authorized guide was published first.
KQC 4th Edition was published a few years later, and even advertises Mask of Eternity.
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Outside of that, it just introduces complications that aren't in the games. For example, one Companion decided to say/claim that Edgar was a fisherman's son...no real reason to do so, and that might seem fine at the time, but that creates an issue when later he was revealed to not be anything of the sort.
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Actually the book gives like 2-3 different speculative explanations for Edgar, and the 'author' isn't clear if any of them are 'true or not'. Just rumors and speculation. One other alternative theories is that Edgar is the son of a sorcerer.
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And isn't there some place in it that claims the magical island Valanice was held in the Tower on was actually a distant part of the regular world? Which is not only unnecessary, but kind of ridiculous. The place she was in was clearly NOT normal or anything like the regular world of KQ
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Actually again, the book says it could be another world, or in a distant part of the world. The book mentions both theories!
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Vampires are descended from lizardfolk. Yeah, I'm putting that right up there with saying they sparkle.
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The book actually gives two theories for vampires. Again the traditional one, and second more speculative one.
Actually the book is full of two or more speculations given by the 'author/s' for various topics. I think this was so the book avoided being too 'specific', and thus avoids 'contradicting' anything directly. It can all be chocked up to Derek Karlavaegen's overactive imagination, which he himself admits to!.
I think it shows that Peter Spear was given room to speculate in the book, he just wasn't allowed to get too specific (he couldn't create too many important details that would change the backstories in case developers changed things later on). So almost everything is described as being 'speculation' on the parts of the fictional authors.
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And for a 3rd, the claim that Alexander visited Derek Karlvagenwhatsit and DID receive a copy of the Guidebook to the Green Isles from him. This directly conflicts with the game itself, as when you find a copy in the Vizier's room, the narrator remarks on how that would've been really helpful to have when you arrived there--nothing at all about having had one that was lost.
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Actually there are several points in KQ6 narration, including tutorial instructions (accessed through the menu) suggesting Alexander had a copy of the guidebook. There is a few references within the narration telling Alexander that he should use his own copy of the guidebook!
So in a sense it explains how Alexander was able to figure out the Cliffs of Logic! Remember even the Guidebook suggests anyone who would even possibly solve the cliffs, would have to know alot of highly specific cultural facts of the Ancient Ones, and the answers to certain riddles (Derek had recorded in his book). So without that book Alexander would have died, because one wrong answer would have sent him plummiting down the cliff!
Ya it would-be impossible to figure out the circles without the riddle, and any of the challenges involving the Ancient Ones alphabet.
Of course it's not just the Cliffs, but the catacombs as well, it would have been impossible to get through the tile trap in the Catacombs without specific knowledge of the riddle recorded in The Guidebook.
The companion just suggests that Alexander had a copy of that book at one point, and explains how he must have lost it.
The game rather contradicts itself on this topic! If you miss the references to "Alex" supposedly having access to at least parts of the book... It leaves a plot hole as to how Alex would have figured out the cliffs and catacombs...! Yet, if you did catch the reference, then the bit near the end, that says "it would have been helpful" doesn't make much sense!
So I guess Peter Spear tried to go down the middle, suggesting Alex lost it before he got to the islands, but had read enough to remember how to figure out the Cliffs and Catacombs traps.
Actually the KQ6 hintbook by Lorelei Shannon explains the purpose for Alhazred's copy, was it was how he learned about the Green Isles, and the reason why he went there to take over!
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I like that one. Better than forcing people who use the Companion for walkthrough purposes to waste time on going, say, several enemy-infested screens south than one safe screen north. Also makes it seem less like Graham has a death wish.
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Ya it is true, the book was designed as a strategy guide for the games. You can actually beat the games by using the novelizations. It wasn't specifically designed to be a novelization for the series. If you understand the book's purpose, the fact that it incorporates actual game mechanics and the ingame world makes absolute sense.
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In my honest opinion, the stuff said in the companion seem rather odd. I mean, the whole concept of Daventry being another world where people from our world cross over to is ridiculous. I guess Spear was finding a way to explain why there are Shakespearian books in a fantasy era setting with vampires, but nevertheless, the story comes out to be very convoluted.
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It's a generic fantasy trope... the book even makes a few references, which compare the idea to Wonderland, Narnia, Oz, and Fantastica, which are all worlds that are accessed from earth... The main problem though is the idea is hardly original, and is rather cliche.
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Why need we imply Icebella is banging a wolf?
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I'm pretty sure this reference is taken from an obscure fairy tale story, that had a similar ice queen to the one in Han's Christian anderson. But involved a human that was changed into a wolf, and forced to be the queen's companion. It might have been part of the 'Mannikan/Genesta' story, but its been a decade or two since I read the fairy tale.
Technically the book doesn't say that she "bangs" the wolf, however. A 'consort' is not necessarily sexual in nature. Also, since its a werewolf, its a shapeshifter. It doesn't necessarily mean she 'sleeps' with it while its in animal form. But really, why resort to the gutter thoughts?
The idea of fairy's shapeshifting into animal forms, originates from mythology and fairy tale as well (thus the whole Genesta/leopard thing). The book as I recall does point out that its a trait from English fairy stories.
If you want to talk about something bizarre from mythology, the book discusses the mythological Gwydion, and how he and his brother were turned into animals, one male and one female, and forced to sleep with each other! Homoerotic, incest and bestiality all in the same myth!
Zoophilia seems to be a strangely common theme in myth though;
Leda and the Swan for example