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Old 03/25/2011, 02:11 am   #441
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You hear that jed you's gunna go down!
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Old 03/25/2011, 10:34 am   #442
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I got to try one out today... its pretty cool
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Old 03/25/2011, 10:35 am   #443
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I've been playing it for half an hour, and i've got a slight ache. Although it's not in my head, it's my nose. Probably cause by me sneezing ten minutes ago. Meh. I haven't played any games yet (well I played a quick AR game), as my internet wouldn't connect properly (I had similair issues with the wii/dsi. I had to adjust my channel). Pretty good so far. Although the 3D doesn't seem to work with the AR games that much. Probably because of all the movement.

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Old 03/25/2011, 12:33 pm   #444
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I've been playing it for half an hour, and i've got a slight ache. Although it's not in my head, it's my nose. Probably cause by me sneezing ten minutes ago. Meh. I haven't played any games yet (well I played a quick AR game), as my internet wouldn't connect properly (I had similair issues with the wii/dsi. I had to adjust my channel). Pretty good so far. Although the 3D doesn't seem to work with the AR games that much. Probably because of all the movement.

Yeah any game that has 3d and motion controls probably wont have decent 3d. A shame really but I guess if you move your head with the 3ds, you can keep the effect, or just turn it off althogether.
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Old 03/25/2011, 12:37 pm   #445
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Got my 3DS today and am loving it so far... got "LEGO Star Wars III: The Clone Wars" and "Super Street Fighter IV" along with it. Both games look fantastic, although I've noticed some frame-rate drops in LSW once it gets crowded (or full of visual effects)... turning off the 3D helps a lot, but that's hardly an option for me

It's been years ago since I experienced an auto-stereoscopic display, and I must say the 3DS' screen does it really well. The intergrated 3D camera(s) though is crap... the 3D works fine, but the image quality is horrible (especially since it doesn't use the full 640x480 pixels of the camera, so that you can "re-focus" the image while in the photo viewer). Still, putting stereoscopic photos of other cameras (like the Fuji Finepix Real 3D) works fine, showing a much better image quality (though no option for re-focusing the photos while viewing). I can't wait for 3D movie trailers to become available for the device.

I agree that the concept of the AR games is clashing with the "don't move your head"-concept of the screen, but it's still a nice feature which is very well implemented.
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Old 03/25/2011, 01:44 pm   #446
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I've tried my 3DS games, and I have to say, I'm very impressed. Especially with some parts of Rayman. In the first level, there was a part with a river and platforms/cliffs either side. As I was running along there, lots of pollen started floating around, and butterflies and dragonflies were popping out the screen. It was really quite a wow moment. The actual game itself isn't any different from previous versions though (although they've quietened his fists down, oddly).

DS games are indeed a bit blurry when played on the default setting. However, playing on the native resolution (hold start& select when you boot the game) improves the graphics a lot. Past the DS'. It just becomes a tad small. Personally, I think i'll be able to live with it. I'm one of those people who when they buy a 4:3 DVD, has to stretch it to widescreen. I think this is easily Nintendo's best handheld to date. Even with the meh launch line-up. It's probably the first time a nintendo handheld has had a graphical edge too.
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Old 03/25/2011, 02:25 pm   #447
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Oh, and the circle pad works a treat with okamiden. The clunky movement control on DS was the biggest let down for me and the analogue solves all that. Visually, yeah its still blurry even compared to the XL. Overall id rather play it on the 3ds so those holding back on okamiden were wise
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Old 03/25/2011, 02:36 pm   #448
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Been playing with mine for a bit now, and I can honestly say it is amazing. I'm enjoying Pilotwings, (I have to start at the lowest 3D setting, and work my way up, because at full 3D at first just messes with my eyes) but it is worth it when you get to full 3D. Real fun, really worth the wait. Also, something I did with the Kirby card:

Kirby.JPG

Bad Kirby! No doodling on my exam timetable!
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Old 03/25/2011, 02:48 pm   #449
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Have a picture of me!
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Old 03/25/2011, 04:01 pm   #450
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I think the 3D's great so far. Also, I just scanned Liam's QR code, i'm quite happy with my new gizmo at the mo
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Old 03/25/2011, 04:40 pm   #451
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I'm might get this in late June early July, as cool as it looks I was never one to buy a new console RIGHT when it came out. I would ussally wait a month or two to see how it plays out, see if there's any major problem with it, and, in most cases, wait for the better games to come out. Which is in June-Julyish. Not saying the games they have now aren't good or anything, just wanting more.
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Old 03/25/2011, 04:41 pm   #452
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I'm might get this in late June early July, as cool as it looks I was never one to buy a new console RIGHT when it came out. I would ussally wait a month or two to see how it plays out, see if there's any major problem with it, and, in most cases, wait for the better games to come out. Which is in June-Julyish. Not saying the games they have now aren't good or anything, just wanting more.
Launch lineup was weak, there's no beating around the bush like
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Old 03/25/2011, 04:47 pm   #453
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The launch lineup is definitely weak. I'm only getting it now because I freaking want one.
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Old 03/25/2011, 05:08 pm   #454
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The launch lineup is definitely weak. I'm only getting it now because I freaking want one.
Same here. I just chose Street Fighter so I at least have some game.
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Old 03/25/2011, 05:24 pm   #455
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One day, two hours and thirty-six minutes.

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Old 03/25/2011, 05:33 pm   #456
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Quote:
Originally Posted by tmsmyth4 View Post
Oh, and the circle pad works a treat with okamiden. The clunky movement control on DS was the biggest let down for me and the analogue solves all that. Visually, yeah its still blurry even compared to the XL. Overall id rather play it on the 3ds so those holding back on okamiden were wise
Please tell me you weren't one of the ones saying the analog nub on PSP was "useless" when PSP came out, because the circle pad is essentially the same thing.
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Old 03/25/2011, 05:36 pm   #457
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Launch lineup was weak, there's no beating around the bush like
Majority of the reason why I'm waiting out on the, better, stronger 1 publisher games. I can't recall any major flukes with it though...
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Old 03/25/2011, 05:51 pm   #458
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Looks like there is already a system update for Europe. Probably will be the same for the USA. Great now Ill have to update it and have even less time.
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Old 03/25/2011, 06:21 pm   #459
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Looks like there is already a system update for Europe. Probably will be the same for the USA. Great now Ill have to update it and have even less time.
Our update just had some headache inducing 3d video of bears and skydiving. I think the US update has an OKGo music video.

To the poster above: i was refering to the controls specifically for okamiden, rather than the DS in general. Maybe it was optimised slightly for 3ds, either way that game is a pain to control on ds. I dono, i actaully quite liked the psp nub.

I hooked up that pic of Reggie with face raiders and it recognised it as a 'Baby Boy'
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Old 03/25/2011, 06:33 pm   #460
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I never really got a chance to play with a PSP, so I don't personally have an opinion on the control disc, but I believe a couple of 3DS reviewers who had tried both said that the 3DS one feels a bit better. I'm just really excited that it'll work as an alternate d-pad for regular DS games. Super Mario 64 DS will finally be somewhat playable!
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