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King's Quest Discussion (closed to new posts) This is the spot to speak your mind on King's Quest.

 
 
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Old 04/03/2011, 08:08 am   #41
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Whoa.. Can't wait to get home and view all that stuff
.. I do not want to use my data plan on my phone
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Old 04/03/2011, 10:36 am   #42
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Anything regarding on what was unused for the other sirrea games, like Larry?
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Old 04/03/2011, 10:40 am   #43
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Quote:
Originally Posted by ATMachine View Post

-There's an ornate close-up of a keyhole. I have no clue where it was to be used.
If I am not mistaken, in the final game, you can look at a keyhole? in Al's room or the treasure room to see the guard dogs walking back and forth.
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Old 04/03/2011, 11:17 am   #44
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Note to myself: Commenting on the details of various pieces of Sierra art should best be left to ATMachine.

Quote:
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Anything regarding on what was unused for the other sirrea games, like Larry?
I posted a link to a site I made with unused material from several Sierra games, (including the LSL series) in the first post in this thread.

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Originally Posted by doom saber View Post
If I am not mistaken, in the final game, you can look at a keyhole? in Al's room or the treasure room to see the guard dogs walking back and forth.
I think you're right. It's been a long time since I've played that game, but I think you can indeed look through the keyholes of several of the doors in the castle during the Short Path.
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Old 04/03/2011, 11:43 am   #45
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I forgot to mention that, on the background of the entrance gate to the Winged Ones' city, there are far more nests visible in the city than in the final game. Also there's not a temple visible in one of the nests, which was added later, to be a residence for Azure and Aeriel.
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Old 04/03/2011, 12:56 pm   #46
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Does anyone know anything about a cutscene of Larry doing a wolf like reactions of being in a certain woman's room in love for sail?
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Old 04/03/2011, 05:03 pm   #47
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OK, I also forgot to mention that, similarly to the significant foliage changes to the stone archer's gate background on the Isle of the Beast that Akril mentioned already, the forest visible on the beach at the Isle of Wonder was also touched up. Specifically, the trees surrounding the trail to the north were made thicker and denser.

Darkblader: Sorry, I've never played any of the Larry games, so I can't help you there.
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Old 04/04/2011, 03:46 pm   #48
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And something else I forgot to mention: the original background for the pawn shop interior has a human skull in the lower right-hand corner, which was later removed and replaced with other junk. Probably it was too much of a red herring, since players need a skull in order to prepare one of the magic spells.

In fairness to Akril, I should point out that, not long before she posted here about the backgrounds I uploaded to the KQ Omnipedia, I'd already done a thorough comparison of all the KQ6 in-game backgrounds to the original art, just to satisfy myself of the differences. I certainly couldn't notice all those things without having done a close comparison!

Last edited by ATMachine; 04/04/2011 at 03:49 pm.
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