Sample, easy question (since I already wrote up the answer): Who is making the game?
The project is being written and designed by Sean Vanaman (best known around these parts for writing and designing Wallace & Gromit: Muzzled, and writing and co-designing Tales of Monkey Island: Lair of the Leviathan), Chuck Jordan (lead writer, and lead designer of Sam & Max the Devil's Playhouse, writer/designer of Strong Badia the Free and 8 Bit is Enough, writer of Puzzle Agent 2, and a lot of other things), and me (maybe know as director on Lair of the Leviathan and Rise of the Pirate God, and director on Sam & Max: The City that Dares Not Sleep, also Telltale's community coordinator and UI/graphic designer for many years among other things). We also have a slowly increasing group of programmers ferreted away, and our art team (led by our art director, Derek Sakai) is currently busy drawing up a storm. So, as you can see, the team size is still small, but it will be growing at a surprising rate pretty soon, here!
Hopefully some or all of those folks will be around for me to harass into answering any questions we're allowed to answer