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Old 04/04/2011, 08:47 pm   #1
Jake  Telltale Team
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Default Questions for the Walking Dead team!

Hey guys, I know it's still early days on this project, and we're a ways off from talking about anything concrete, but it seemed like as good a time as any to start an official Q&A thread!

In all honesty there isn't a lot we can talk about yet -- we were going to do press for the game at PAX East last month, but held off when we realized that our answer to almost any conceivable standard press question would be "no comment, yet" -- but I trust you guys to rise above the standard questions, and come up with some Walking Dead stuff we can discuss, so have at it. Ask away!
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Old 04/04/2011, 08:47 pm   #2
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Sample, easy question (since I already wrote up the answer): Who is making the game?
The project is being written and designed by Sean Vanaman (best known around these parts for writing and designing Wallace & Gromit: Muzzled, and writing and co-designing Tales of Monkey Island: Lair of the Leviathan), Chuck Jordan (lead writer, and lead designer of Sam & Max the Devil's Playhouse, writer/designer of Strong Badia the Free and 8 Bit is Enough, writer of Puzzle Agent 2, and a lot of other things), and me (maybe know as director on Lair of the Leviathan and Rise of the Pirate God, and director on Sam & Max: The City that Dares Not Sleep, also Telltale's community coordinator and UI/graphic designer for many years among other things). We also have a slowly increasing group of programmers ferreted away, and our art team (led by our art director, Derek Sakai) is currently busy drawing up a storm. So, as you can see, the team size is still small, but it will be growing at a surprising rate pretty soon, here!

Hopefully some or all of those folks will be around for me to harass into answering any questions we're allowed to answer
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Old 04/04/2011, 08:53 pm   #3
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That's just the sort of name-dropping I can get excited about!
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Old 04/04/2011, 08:57 pm   #4
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That's a slice of the season-wide crew. More writers and designers and directors (and all sorts of other folks) will come on board as it gets under way, of course.
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Old 04/04/2011, 09:13 pm   #5
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How much is the comic influencing the game?
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Old 04/05/2011, 04:34 am   #6
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Hey, Chuck Jordan is back for this? Good stuff.

Will you keep the same level of gore, or tone it down (or up!) for the game?
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Old 04/05/2011, 04:43 am   #7
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If it is based off of the comics, will we be replaying key parts in the story, or will the comics be on hold for this story? Will we be with a whole new group?
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Old 04/05/2011, 11:05 am   #8
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Oooh! SNAP! Now I can't wait for the game...but I do have to wait to read the comic book..so i can get caught up.
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Old 04/05/2011, 05:10 pm   #9
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Quote:
Originally Posted by Icedhope View Post
Oooh! SNAP! Now I can't wait for the game...but I do have to wait to read the comic book..so i can get caught up.
Have you read it?
I was pretty lucky finding the entire series(nice) so I can tell you it is defenently a good series.

Also, if you could at this stage, name one game that would be similar to this one(aka Jurassic Park is similar to Heavy Rain)
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Old 04/06/2011, 08:51 am   #10
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Can you say please when we'll can see first screenshot(s) from the game? I can't wait to see what is like!
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Old 04/06/2011, 10:53 am   #11
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The Walking Dead comic series have a q/a column with Robert Kirkman at the end of each issue.
Are we going to have something similar to that for every TellTale episode? Like a podcast with Rob Kirkman answering questions a la Damon and Carlton in LOST?
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Old 04/06/2011, 01:23 pm   #12
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My usual question:
Languages?

Sorry, I'm still Italian. :P
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Old 04/06/2011, 02:10 pm   #13
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Are there attempts to get the Television actors involved, or are you going to attempt a completely new cast?
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Old 04/06/2011, 09:08 pm   #14
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Quote:
Originally Posted by Smokemonster View Post
Can you say please when we'll can see first screenshot(s) from the game? I can't wait to see what is like!
If it's in such an early stage of development that the team is still this small, screenshots are likely a decent while in the future.
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Old 04/06/2011, 10:25 pm   #15
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So is Chuck back at Telltale then?
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Old 04/07/2011, 01:58 pm   #16
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1) How the gameplay will be different from JP?
2) Visually what do you think it has to achieve?
3) What does interests Chuck so much to return for this game?
4) For this game do you think you'll have more time than the usual TT developing cycle now that TT is getting bigger?
5) What's the biggest fear for a game designer working with zombies?
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Old 04/07/2011, 02:31 pm   #17
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Let me think. It's hard to think up a good question since I know most stuff you're not at liberty to answer. Hmm...

OK, here's one. I always found one of Telltale's biggest selling points to be the humor. You've mostly dealt with silly licenses (Sam and Max, Homestar Runner, Monkey Island) in the past. However, The Walking Dead is a very serious work, and what little humor it has is of the dark variety. Are there any particular challenges with taking on a serious franchise (this applies to Jurassic Park as well as The Walking Dead)? Do you think the people who play Telltale's products to laugh be able to enjoy this as much as your previous, lighter efforts?
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Old 04/07/2011, 06:04 pm   #18
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Just wanted to let you all know that I'm readin' these and there will be answers IN YOUR FUTURE!
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Old 04/08/2011, 12:03 pm   #19
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Quote:
Originally Posted by seanvanaman View Post
Just wanted to let you all know that I'm readin' these and there will be answers IN YOUR FUTURE!
OMG!! You are so hinting that there will be a tie-in between this and BTTF aren't you.
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Old 04/08/2011, 12:57 pm   #20
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Great to see Chuck Jordan back in action!

I don't really know what to ask in here. Perhaps you guys could tell us a bit about what makes making a Walking Dead game exciting to you, and what you're hoping to achieve with your game. Can we expect a regular adventure game, or something a bit more action-oriented like Jurassic Park, or something else entirely? Also, how involved is Kirkman in all this? I watched a couple of panels about the tv series from various conventions on youtube, and he's a pretty cool guy. I fully support Milkman's suggestion that he should be on some sort of Telltale podcast.

Also; Kirkman was going to guest star as a zombie in the tv series, but he didn't want to shave his beard so it didn't happen in the end. This raises a couple of interesting questions: Can zombies have beards? Will Kirkman be cameoing it up in the Telltale episodes? What would Dave Grossman and his awesome new beard (as seen in the april fools video) look like as a zombie?

Anyway, I can't wait to see what a Telltale game based on such dark material will be like, and the team looks like a collection of my favorite Telltale designers so far. So yeah, back to work, slackers. Make me some entertainment.
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