I enjoyed the Monkey Island series as well, but I don't think it would be a good idea to release another game. Just because a game (or movie, or TV series, or novel, et cetera) is good, doesn't mean it's a good idea to create an endless series of sequels and/or spin-offs.
I feel that the game designers more or less exhausted the possibilities for the series in the first three games. Every game had a new variation on insult sword fighting, a reincarnated LeChuck, a new reason for Guybrush to go save Elaine, some new island to explore, another meeting with Herman Toothrot... It was great fun and all, but it's also a formula that you can only repeat so many times before it becomes stale.
In part IV the writers already relied too much on parody and self-reference for my taste, and the result was that the game played more like a tribute to the older games than a great game that can stand on its own.
So I'd rather prefer experienced adventure game designers spend their energy on creating new, fresh material than rehash old formulas until everyone gets sick of it. Case in point: I enjoyed Grim Fandango (written by Tim Schafer, who also wrote for Monkey Island I & II) much more than Monkey Island IV. (And no, this doesn't mean I want a Grim Fandango II.)
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