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The Wolf Among Us Discussion This is the spot to talk about The Wolf Among Us, Telltale's game based on Bill Willingham's Fables comics!

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Old 05/01/2011, 08:57 am   #1
Jwab
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Default What Style Of Game

Pretty self-explanatory and apologies if I've missed it announced anywhere but what type of game are we expecting for Fables? Similar to any other TTG properties or something completely new?
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Old 05/01/2011, 12:59 pm   #2
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We don't know anything about Fables right now except "It exists." And with so much stuff in 2011 for Telltale to promote, I suspect we won't hear anything about Fables until...I'll say fall at the earliest.
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Old 05/06/2011, 05:08 pm   #3
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Here's a question for you.. what style of game play would you WANT it to be?
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Old 05/07/2011, 03:22 am   #4
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Some kind of adventure game would be OK, but I know someone who wants to play it, but doesn't like adventure games.
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Old 05/07/2011, 08:39 pm   #5
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Keep on doing what you guys at Telltale are good at: Adventure games that tell original stories with existing properties.
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Old 05/09/2011, 12:45 pm   #6
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Adventure game.
Big and without bugs.
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Old 05/09/2011, 05:01 pm   #7
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Quote:
Originally Posted by Bloody Eugene View Post
Adventure game.
Big and without bugs.
What about with Big Guys who Eat Bugs?

Just sayin',
Mike "Rifling Through His Back Issues" Stemmle
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Old 05/09/2011, 06:51 pm   #8
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I often advocate for properties to be made into non-adventure games, but this probably should be. I've only read the first few trades, so I don't know if there are elements later on that could be better used for action games.

What I would say is that I'd rather see original stories than basing stories and puzzles directly off of arcs from the comics. Whether that means side stories, "sequels", prequels, non-canonical stories from a slightly different universe, I don't know. The idea of playing through a story I've already read isn't appealing to me.
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Old 05/09/2011, 08:21 pm   #9
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Out of all the properties acquired by TTG games recently (other than KQ of course) Fables is probably the most suited to a classic-style adventure game. Certainly more-so than BttF and Jurassic Park. There are tons of interesting characters and settings already established and available for use, not to mention that the whole first volume was basically solving a mystery.
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Old 05/10/2011, 06:09 am   #10
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An adventure with a nice switching of environment would be cool, you could switch between fabletown, the farm, homeworld, arabia/arabic fable town etc etc. It would also be a lot of fun to have more than one controlable fable, to add to more challenging puzzles. i.e. use the fables abilities to come up with solutions, it would also be fun to have more than one solution to a puzzle, say bigby would solve it differently than snowwhite for example. And than as finale some big ensemble solution to a big puzzle.

As for style I think you would have to go 'realistic' in appearance.
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Old 05/11/2011, 02:11 pm   #11
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Quote:
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An adventure with a nice switching of environment would be cool, you could switch between fabletown, the farm, homeworld, arabia/arabic fable town etc etc. It would also be a lot of fun to have more than one controlable fable, to add to more challenging puzzles. i.e. use the fables abilities to come up with solutions, it would also be fun to have more than one solution to a puzzle, say bigby would solve it differently than snowwhite for example. And than as finale some big ensemble solution to a big puzzle.

As for style I think you would have to go 'realistic' in appearance.
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Old 06/12/2011, 01:44 am   #12
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I don't think TT is good at writing stories, at least i haven't played a game from them which is really convincing in this discipline yet. Same with emotions, i guess the most emotional moment was the Bone 2 bone intro sequence and maybe a few moments with MorganLeFlay.

So beside of the hope that they surprise us with great story telling skills for a change i think i hope for solid adventure ingredients in the usual disciplines (unique puzzles, interesting dialogues, ...). I'm curious how their target audience will look like and if it's more the easy beasy not so much adventure focused BTTF mob who is fine with some second class story snippets already or a more demanding intelligent adult like audience who also cares about the quality of a game behind a franchise.

Curious how it will shape up.
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Old 06/14/2011, 12:28 pm   #13
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Pretty excited about this game - working my way through the graphic novels and loving them.

I just hope they make a really great adventure game with complex but fair puzzles and keep it in a hand-drawn 2D style.
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Old 06/15/2011, 11:22 am   #14
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I somehow would find it cool if you need to steer each characters also in a different way.
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Old 06/21/2011, 08:43 am   #15
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"control", not "steer". It happens to a lot of Germans.
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Old 06/21/2011, 10:02 pm   #16
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Woher's i.A. wohl kommt?! / Scheint auch Bayern zu passieren. / Macht der Gewohnheit: u.a. Steering Behaviours, ...
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Old 06/22/2011, 10:18 pm   #17
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Quote:
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Here's a question for you.. what style of game play would you WANT it to be?
The first time I heard about "Fables" being adapted, I hoped it might be in the style of the first "Gabriel Knight" game - "Sins of the Fathers" - that old school style point & click.

No reason for it, I just always dug games like that and "Beneath A Steel Sky"; "Monkey Island"; "DOTT" etc. and "Fables" doesn't strike me as really working in the same style as the other "TTG" titles - I think it may come across as "too cartoony" if you used the same engine as "BTTF", "Sam & Max" etc.
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Old 06/24/2011, 10:59 am   #18
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I'd love a dark and mature graphic adventure with DIFFICULT puzzles and a great story, if it's not much asking.

I think that would fit the comics.
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Old 07/03/2011, 02:34 am   #19
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in terms of style... almost a semi-2d look, or cell shaded maybe, keeping the same look as the comics? i think that would be best.
and yeah. this one kinda needs to be a classic adventure game really.
maybe play as a different character for each episode, that brings a big story together at the end?
i'm really looking forward to this one, fables is probably my favourite comic series...
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Old 09/27/2012, 02:42 pm   #20
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Strategic Simulator, obviously. Or edutainment.

Seriously though I can't wait for this to come out.
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